Make PfE pots less common

Started by Anonymous Bosch, May 08, 2009, 07:10:01 PM

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Anonymous Bosch

Actually, +x to will saves isn't a bad idea.
I think the wands are dc 12.  
With a +5 to will that's going to be passed very easily, if not automatically, and gives an edge to characters that have a few points in wisdom (=> the presence of mind to resist suggestion occasionally).
Except for the odd GSF'd wizard, hold person will tend to be below dc 20 (probably about 17, give or take a couple) and, assuming an easily achievable basic save of 5 vs mind affecting, bumped to 10, gives a better than 50% chance of resisting.
 
Also, it would put the pressure on fighters to make the effort to wear items that enhance will saves rather than ac and bash enhancing items.
The fear factor is back for wizards, but a fighter can have very good odds if he takes advantage of a few +will items.

Egon the Monkey

Think wands are DC 15 or 16 actually. Colourspray is DC12.

Kotenku

Totally against the suggestion as stated, because a single PfE potion would have been the difference between dying to a lone kobold, unbuffed, and not dying to a lone kobold, unbuffed.

TheImpossibleDream

Quote from: Anonymous Bosch;124932Also, it would put the pressure on fighters to make the effort to wear items that enhance will saves rather than ac and bash enhancing items.
The fear factor is back for wizards, but a fighter can have very good odds if he takes advantage of a few +will items.

Wearing items for + will is already incredibly beneficial, I'd wear any decent + will gear I got, because +1 ac amulets are worthless due to the cheapness of barkskin and +1 deflection rings are overridden by +2 ac from protection from alignment.

Currently there is a completely untouchable and incredibly dangerous pc wizard running about who managed to subdue several fully buffed people at once. If thats not fearsome, I don't know what it, I think you need to take time to know the strengths and weaknesses of both classes before you make judgements as to what might be balanced in favor of one or the other!

Also remember, adapt to efu, not the other way around!

Relinquish

The said dangerous wizard is of an incredulous level, not likely to be achieved by average joe wizard.

TheImpossibleDream

Quote from: Relinquish;125020The said dangerous wizard is of an incredulous level, not likely to be achieved by average joe wizard.

Level ten isn't what I would call incredulous as far as mechanical strength goes on this server. There are many much higher level npcs getting slaughtered everyday on scripted quests!

That said, by level seven a wizard is extremely potent when properly prepared, at level 5 it's the same. They're a little weaker to start but considering how vastly superior they are at the later efu levels I think it's a decent enough trade off. I hardly think any wizard worth his salt is going to have trouble defeating lowly warriors over an abundance of pfe potions though.

Belgaroth

With due respect, I believe the real problem here is your skill in playing a spellcaster, and not PfA. There are plenty of ways a mage could beat a fighter besides HP.

Anonymous Bosch

Quote from: "TheImpossibleDream"Also remember, adapt to efu, not the other way around!
So what is the point of the suggestions forum? :P
This is not some great personal crusade I've taken upon myself.
It's something I thought of that I believe would result in a better power balance for the server.
 
Using the character that is possibly the best equipped and most powerful on the island as an average example of wizard being good isn't good science btw.
A wizard certainly is very good, but IMO bashing is very much prevalent.
 
If all future posts could have a relevant comment, and not just the same people complaining, I would appreciate it a lot.
Good stuff so far, by the way.

Mort

Suggestion forum is meant for the occassional balance tweak, but more for new features or interesting stuff rather than have debates on spells... or classes... or monsters... all the time.

Caddies

Neither is assuming the wizard in question is the best equipped PC on the island 'good science', notwithstanding the fact that how well he might be equipped is entirely irrelevant to anything in this post!

I agree that using a specific PC to argue a general point is somewhat flawed, but even so, I believe even more strongly against any of the reasoning you have supplied for why PfE should be changed at all.

The simple fact that a wizard can dispel it, and easily. There's not much else to say, is there?

Howlando

Well, I for one appreciated your suggestion, Bosch! But I don't think we'll make that change for now.

Letsplayforfun

I'm in favor of any suggestions that limits drops that imitate spells, except ones that require UMD. Too many potions/unrestricted items of every kind, imo.

derfo

i am very pro crush monster men but think it would be cool if instead of immunity to mind affecting it became like +10 vs mind affecting or something LOL

Egon the Monkey

Would make Mist Essence vey cool as the counter to PfX, by applying a -10 right back at them.

Sedarine

Quote from: Kotenku;125012Totally against the suggestion as stated, because a single PfE potion would have been the difference between dying to a lone kobold, unbuffed, and not dying to a lone kobold, unbuffed.

PFE is useful and unbroken. Easy to find, craft and use it's a staple of our little world. It's not overpowered and easily removed if need be. Most of us like it the way it is and for every point, there must be a counterpoint. I vote leave it alone.

Cyrptic as Kotenku's message above is, it is not without relevance.

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