People, is it too hard to be nice?

Started by Drakill Tannan, May 02, 2009, 06:59:31 AM

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Drakill Tannan

I come from "the island of thain" the most newbie friednly RP server out there. So i'm used to nice people, what a surprise i got when i saw people OOC being jerks arround.

Now, some things i don't care much for. "Hey i need to AFK can you wait for me?" "No, catch up" I'm fine with that. But when someone is left behind because he lags or something and no one wants to wait for him, it truly annoys me. Because once they did that to me, and i got killed by orcs while trying to catch up with my party, now it won't happen again, i am prepared now with stealth and invisibiilty poitons, but some other players aren't. Also is it too hard to speak and take simple orders? taking turns for grabing items instead of "oh, i -only- want the most powerfull healing item and i'll take my leave *garbs the item with no permision and goes*" and not bitching about it? how about when someone says "i'm disaming a trap, do not enngage combat" and people do so anyway? so the trap disabler ends up death because of a critical miss. How about "Plese man, don't rush foward, we can't keep up with you" and he does anyway, ends killed and blames it on US?

I'm not asking for much, i simply think the experience in EFU would be better if:

A) People would talk and comunicate with each other IC and if some chose to OOC though tells, or for techincal information.
Makes questing easier, and makes long walks entretaining.

B) People woudln't take the most powerfull items for themselves -always- unless it made sence IC.
I can live with that happening once or twice, not every quest. Also don't try to make your paladin of tyr do this. If your character wouldn't do it then DONT.

C) Remember not only frontliners play
If you want us to support you, wait for us. It takes time to disarm/flag traps, heal and buff people, and heal ourselves.

D) Leave something for the others.
Hey us rogues need potions too! But my main concern are clerics, they spend eveything on healing items, and never get to chose good stuff, at least from what i've seen.

E) Don't leave people behind
If the other player disconects, fine, you can call it tough luck for the guy since he is likely lost his connection or logged out. But if he is just lagging and he ends up 3 areas behind surrounded by orcs, is it sooo dificult to wait for him?

F) Do not leave items laying on the floor
Unless your STR doesn't allow you, it costs you nothing to wait till you find a trash hole or drop what is not usefull to you but might be to others in the new arrivals chest. And it reduces server lag.

But most importantly:

I'm all in for serious RP. Makes things more in-depht and allows new oportunities, aslo no one has a problem with IC jackasses (as long as they make clear is IC and not OOC), they add spice to the server, and realism also, they make things more fun sometimes. I can live with that

BUT

It's just a game! OOC don't take anything serious, yes the guy who hes pissed when he dies to critical misses to trap speaks but i don't take it out on players i do it on my wall wich is developing cracks btw.. but hey, take it easy have fun thats the whole point!

VanillaPudding

Most of these issues should be brought up in character.

Listen in Silence

You haven't seen the full picture.

Disco

I very much agree that we have to think about other players having fun ooc.
But telling someone not to take a potion, or run ahead of the party, or fighting as the rogue is disabling a trap, is telling other people how to play their character. Something you shouldnt be doing. Instead be more carefull of who you pick for powerquesting, this is why alot of the older players mostly quest with steady groups, and it also make very much sense since who would after all go fight a tribe of orcs with a bunch of strangers?
Also talking about a quest OOC is if I am correct a big no no.

And yes it is all about having fun in the end ;-)

Verybigliar

I can agree to one thing, and that is people doing something IC, and not giving enough time to react on it.

I mean, if you take things, gold or do something and just turn away, people have no time to write or try to oppose you. The only way in that scenario is to be speed-typer or start beating your ass to stop you, without any warning.

I have not seen too many to play out their IC situation as it is lately, but rely on their known level strength and just scamber off to see if people dare to hit them. If they don't, that's it. I would appreacite if people slow down a bit, and actually focus on giving people chance to RP situations without having to run after you and eventually end two areas forward before being able to get first answer from you.

I don't think anyone with bit of intelligence would really just take things and blast off, ignoring a angry mob that is demanding otherwise, and don't want to start pvp just to stop you if there could be other way. When it seems pvp is only way to get the words in your character skull, then you've already ran into somewhere that is "safe" and pvp is not really allowed or where it would make things overly complicated. All because we can't write in real time and speak our minds as fast as we situationally should.

I do actually think that many are using these areas and such as OOC cover to justify their stealth thefts. They know most won't risk to start fighting, and words can't hurt you.

SN

To add under it, I've seen many people abuse the fact of being in an NPC area, with no DM's on to overview bashing sense into their skulls, when they are acting overly jerk-ish IC, knowing that PvP wont happen.

Ebok

I have played characters that take absolutely nothing from quests. And then Characters that take just about everything. This is definitely an IC situation, OOCly I like to make sure everyone gets a little more then they used in the fight, if possible.

The running away after selecting an item is just poor behavior, though. I've had this happen many times, and am left grumbling that I'll take me 15 minutes to find a DM while following this dude to do anything about it. Most times that is way too much of a hassel.

As for leaving people behind... Some groups do this, some dont. You should def tell the group you're lagging and to oocly wait up if you are. Most of the time they will listen. If you go afk, well, sometimes they will and sometimes they wont. This seems much more an issue lately then in the years before, I've seen allot of groups get the quest number and RUN there, Quest, Gank Loot, and Run back. Rping on the way, but never slowing down their stride.

:( I think he does have a point here, even if some of these points are the more IC-ly ones.

Ebok

Quote from: Starless Night;123361To add under it, I've seen many people abuse the fact of being in an NPC area, with no DM's on to overview bashing sense into their skulls, when they are acting overly jerk-ish IC, knowing that PvP wont happen.
And I fully attest to seeing this allot lately.

Verybigliar

Truly, taking things and such. that is IC. I always love to react on it and try to intimidate or persuade them to think differently, or else...

The problem is exactly as I said. There isn't any time to react like that when someone just blasts off walking away and you got to run after the guy to say something. Before you realize, bam, we're at ziggurat again and without knowing if DM is about it's really hard to initiate into pvp or fight which in normal sense of situation might occur.

Talir

It's always a nice OOC gesture to wait for someone who goes AFK, but nothing prevents the party from going on ahead. I agree though that in most instances you should wait for those who has to go AFK for a moment, or judge what to do based on the time the player has to be away. You cannot really expect people to wait for twenty minutes, but five should be manageable. Bear in mind that during a quest there is a time limit on the spells and this may be why some would choose to go ahead.

Regarding the splitting of loot, anything goes. It is something to be sorted out ICly and if a character is a jerk about it, why travel with him/her in the future? I agree that if someone just grabs it and hurries away while clearly avoiding conflict would be rather sad, but I wouldn't stand there for twenty minutes arguing with the party on why I deserve the item of conflict more than them. If a character just grabs things and don't respect the other characters, just don't travel with that character in the future if your own character feels insulted. I agree wholeheartedly that there should be a chance to speak out against the character.

Communicating OOCly through tells is perfectly fine when there's something you wonder about. Just not regarding the quest, your or others' location or generally things your character wouldn't know. Questions on how you're doing (OOCly), mechanical questions and such is fine; but keep in mind that some people feel distracted by it and it breaks their immersion into the game. People roleplaying throughout the whole questing tour is something I find great.

Most of these things are IC matters. The best way to avoid such things from happening again is to play it as your character would. If someone grabs stuff and generelly places the party in danger, just don't quest with the character again. If your rogue or cleric wants a particular item of interest, make it clear or just take it.

Let others play their character how they want, and judge your character's response to that yourself.

Short edit:
There are many great characters to quest with out there. Don't let yourself down because you've had some bad luck.

Equinox

Quote from: Starless Night;123361To add under it, I've seen many people abuse the fact of being in an NPC area, with no DM's on to overview bashing sense into their skulls, when they are acting overly jerk-ish IC, knowing that PvP wont happen.



Even so, if there was a dm on, and you try to bust someone up in town. DM's will generally intervene, as a guard and bust your ass anyway.

Letsplayforfun

Most of the stuff you mention can be dealt IC, if, and only if, people leave you time to react.

Some people type slow, folks, and by the time they've typed, your pc is far off, or you've already changed topic with some other pc.

So if you plan to be a jerk IC, that's fine, but give time for opponents to react, too.

I do also agree that it's becoming much to common people being real jerks IC while there are NPCs around: taunting people into fighting, stealing loot then walking off, etc. Please don't, or do it away from NPCs.

sylvyrdragon

QuoteD) Leave something for the others.
Hey us rogues need potions too! But my main concern are clerics, they spend eveything on healing items, and never get to chose good stuff, at least from what i've seen.

Let me start by saying I have been around for awhile, thou I would never consider myself and 'old-timer'.  I do agree that some of this is IC stuff and should be dealt with there.  But, on "D" it seems to be the same PLAYERS that have this issue, no matter what character they play.  I find it sad that when I run across a PC that I don't know I stop and see who it is before I will agree to quest with them.  There have been to many times that I have been totally screwed over by the same persons.

I tend to play support characters, I don't find the 'blood n bash' characters fun.  So do I know that I am NEVER going to get the 'uber' loot, sure, but should I get SOMETHING to make up for the spells and healing I used on them... I would think so.  Lately it is too often that by the time the 'frontliners' are done taking what they want there is nothing left of use. (and yes I have IC said something about it... I was told OOC that I need to be quicker...)

But again...if this was strickly an IC thing I would have no problem...but it seems to be the same PLAYERS.  I find it truly sad.  :(

SN

Quote from: Equinox;123377Even so, if there was a dm on, and you try to bust someone up in town. DM's will generally intervene, as a guard and bust your ass anyway.



Doesn't matter. What matters is the attitude of the 'hostile' PC, who thinks he can be a c0ck without any repercussions to it, in fact Metagaming the fact of the other PC who is obviously pissed and cant do anything due to OOC reasons.

Luke Danger

Agreed, if you're going to act like a jerk, you should get a DM in the event of possible PvP, trust me, there are some who -will- PvP you and can get away with it.