Broadening Support for IG - IRC communication

Started by Kotenku, April 14, 2009, 08:12:12 AM

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Snoteye

Nothing so far, and assuming I can get hold of ExileStrife, yes.

Verybigliar

Edit: hah lol, somewhat didn't see snoteyes post accidently :P

EfUA_undercover

Thought about this myself the last days and didn't know there has been a post long ago already. The idea sounds awesome imo.

Can't you give some little brothers to 'Archipelago' to drop this messages in the respective channels? This way it would not need to determine which message has to be posted where.

Letsplayforfun

No offense, but:

- as much as i understand ICly and OOCly why a sending can be 'heard' on IRC, why would factions have a way of calling there members when they have no way to do so ICly? For law inforcement, it's only OOCly calling a PC because a DM might not be there to possess an NPC, but for other faction i fail to see a proper justification other than 'the players are not online, so how do i reach them?'

- i'd love DMs to spend their time doing something else than adding a script that will only add a little to what can be done via sendings, IRC, PM, forums, etc.

That's just me 2c.

EfUA_undercover

There are ways to be called ic.

putrid_plum

more ideas to keep players out of game only when they are 'needed' is a bad idea

Letsplayforfun

Quote from: EfUA_undercover;141863There are ways to be called ic.

I probably fail to see a use for this add-in, then. If your PC is IG but out of IC communication, why make another OOC tool?

Anyway, i'll add another concern: single-channel communication risk scattering the player base even more. If you can call you pall ICly, do so, else, you a sending ALL players can react to. i'm thinking of questing, of course, but also of being able to 'situate' who is who, whom is allied with whom, etc, IF it should happen publicly.

But maybe i'm not understanding the OP.

Verybigliar

In short.

This would most likely serve as a mean to perhaps get some random guard player that isn't currentl online, and has free time to perhaps RP in some minor criminal case.

In quiet times some guards may not just want to log in and wander about, but they might wanna jump in to handle some IC case if they happen to hear of such in irc. It isn't too harmful.

Letsplayforfun

er, then checking IRC is not enough? What's the extra thing that the implementation will provide? Just asking, i feel like i'm missing something.

Verybigliar

As far as I understood, though might be wrong, is that a bell or call for guard is shown at irc.

Guards have a bell at their citadel, that rings and if it's same as in old days, it most likely sends note to IG guards that they have been summoned at the citadel, or guard has send for them.

If that kind system can leave message at their channel, or similar, I don't find it ruining anything.

ExileStrife

This is actually all on me, and has certainly been considered back when sendings were first introduced to IRC.  It boils down to me doing a bit of research again to figure out how to make the bot thing aware of which channel it's sitting in (everything else is easy) -- I thought that part would be dead simple but it ended up eluding me the first time around.

I was on vacation this weekend, but if I have some free time that I feel like devoting to this in the near future, I can look back into it.  It's definitely a wanted feature!

Oskar Maxon

You should be able to just make another bot sitting in one of the other channels if necessary, right? A copy of archipelago?

Daemonic Daz

Another feature I'd like to see is perhaps a reason to go along with the report, kind of like the sending system.

For example:-

Joe Blogs has been mugged and reports it to Retainer Derthor, Derthor asks "would you like to add a reason for this report" at which point Joe Blogs can add one such as "Reporting a Criminal Incident" or can just leave it as a report.

This would allow those in their respective IRC to wager if they'll have enough OOC time to resolve the issue or not. Theres times when I've had to cut things short due to time restraints so having a clear indicator of what is required would allow us to properly estimate how much of our time will be needed.

ExileStrife

Quote from: Oskar Maxon;141890You should be able to just make another bot sitting in one of the other channels if necessary, right? A copy of archipelago?
Darkmyst doesn't like multiple bots connected from the same source.  I could try to talk to them, but it's just honestly not the proper way to do this.  (The right way is to have one bot join multiple channels).

Thomas_Not_very_wise

Could one be added in regards to the certain system at the Exiled camp? For the ArkSteward's channel

If something more specific is needed, I can Pm you strife. But it has something to do with the world tree.