Stoneskin, Barbskin and Shadowsheild Visual effect

Started by Drakill Tannan, April 12, 2009, 07:34:57 PM

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Drakill Tannan

Quote from: Porkolt;119901Because Druids really do their best to show off the latest Armani loincloths.

Well no, but as a player i'd like my character to look nice. Not meaning that facny cloathing, and brigh colours, or make a druid look like a wealthy wizard, but just nice. A brown casual robe still looks good, and i don't think that is really so off-druid RP. Also the head model, har and skin color not to metion any tatoos are covered by barbskin.

But on other thing i don't see how hiding the buff is so bad, i mean you can't see mage armor or other buffs, You can't see the challenge raiting of other player, you can't see the effects a character has by examinating him, you can't see a character's level and/or class(es) when loggin into EFU, you can't see how much HP you gained on a level in the summary screen. I'm surprised the HP of your party memebers isn't hidden as well. Not that i mind any of this btw, but does it really makes such a great diference hiding 2 buffs more?

But if you really need to see them, can i suggest alternative visual animations? when you cast stonesking on certian creatures they don't trun to stone, but instead have a rock flying arround their heads, this could be an alternative animation for stonekin, as for barbskin you could probably add a brown glow (i liked that idea, thanks) and for shadow shield you can have another kind of glow.. do many people use ehteral visage? it could use that one.

Because i insit, francly it's strange to see walking statues and trees walking arround. Even in a fantasy world, it shouln't be as seeing a dog walk by.

Howlando

Shadowshield should absolutely be shown. Stoneskin should too, considering its low duration/high impact.

Barkskin should be shown also in my opinion, it is after all a giant protective coating of bark.

There are other ways to get temporary natural armor protection that don't have this visual effect.

Ebok

I think it would be very dangerous for people to be able to use these buffs without it being apparent. They seriously swing the way of a battle and both spells are /skins/ not invisible magic effects. I say keep them up.

Also: If you like looking at your clothing, don't cast barkskin! Or when your done barking the battle-- use /c dispel skins and there you go.

On the other side of this, the visual effects are one of the few ways to tell if the buff is still active on you. And I think it'd be awfully silly not to be able to tell if you've been turned to stone or not.

Underbard

Leave as is.  I want to be stoned.

Drakill Tannan

Quote from: Ebok;120111I think it would be very dangerous for people to be able to use these buffs without it being apparent. They seriously swing the way of a battle and both spells are /skins/ not invisible magic effects. I say keep them up.
 
Also: If you like looking at your clothing, don't cast barkskin! Or when your done barking the battle-- use /c dispel skins and there you go.
 
On the other side of this, the visual effects are one of the few ways to tell if the buff is still active on you. And I think it'd be awfully silly not to be able to tell if you've been turned to stone or not.

/C dispell skins = no benefits. -3 AC and whatever damagre reduction the stoneskin gives. yay me.
 
 
As for uberbrand's comment: what i was proposing was an optional command so that a player might chose -not- to be re-skined-
 
And i still don't understand if most things are hidden anyway, what's the real problem...

Listen in Silence

Would you be able to, by watching someone, come to the conclusion that they have been blessed by some deity? That their intelligence, wisdom, dexterity has been enhanced? That they're sped up? (when standing still)

Would you be able to, by looking at someone, realise that their skin has been turned to bark, stone or shadow?

AllMYBudgies

Honestly, as the spell is called barkskin/stoneskin.. it makes no sense for it to not apply a graphic to the skin, imo.
I don't think it really matters, simply so someone can look at the graphics of their outfit?

Cruzel

AFAIK client side changes are possible so that Drak can remove these VFX for himself!

I will look into it, so people who really want these effects gone, can download the ovverride.

Cruzel

Here, Download this if you want to no longer see Stoneskin, shadow shield, or barkskin!

This will make it so NONE of these effects show at all, on anyone. You will still receive the bonuses though!


[ATTACH]48[/ATTACH]

edit; You need to unzip it and put it in your override folder.

Drakill Tannan

Quote from: Cruzel;120130Here, Download this if you want to no longer see Stoneskin, shadow shield, or barkskin!

This will make it so NONE of these effects show at all, on anyone. You will still receive the bonuses though!


[ATTACH]48[/ATTACH]

edit; You need to unzip it and put it in your override folder.

Cruzel i think i love you.

Being a simply personal preference if i knew this was in i wouln't have suggested the change in the first place, it solves it all for me.

Close, deleate, burry in thousands of other suggestions or whatever you want to do. Ty

AllMYBudgies

All's well the Ends well!

9lives

Does this affect NPCs? We often use visual effects to distinguish and vary character appearance.

Nor will you know if the person you are facing is buffed to the nines.

Dumb choice, tbh.

Drakill Tannan

Quote from: 9lives;120173Does this affect NPCs? We often use visual effects to distinguish and vary character appearance.

Nor will you know if the person you are facing is buffed to the nines.

Dumb choice, tbh.

I can't see the challenge raiting, aint' that enough? i could be fighitng a level 40 badger, and think it will be an easy fight.

But the NPCs will matter, i can always use a tell to ask if they are made of wood/stone/shadows though.

Cruzel

I do not think I can substitute the permanent VFX as I am pretty sure that is dealt with in the script itself not the override, but I will look into that as well, so there is a 'less obvious' way to see if these spells are active! (Do not hold your breath on that though!)

See Cruzel for all your game modding needs tbh.

The Crimson Magician

Quote from: Drakill Tannan;120175I can't see the challenge raiting, aint' that enough? i could be fighitng a level 40 badger, and think it will be an easy fight.

But the NPCs will matter, i can always use a tell to ask if they are made of wood/stone/shadows though.

TBH, the challenge rating was OOC, and easily metagamable.

These effects like bark, or stoneskin, or shadowshield [which I have never had the poleasure of viewing] are easily identifiable from an IC perspective, rather then seeing that their armor gives them a +12 to con, strength, and dex, and that they have freedom of movement + haste.