Ambient Loot Suggestions, EfU:A Edition

Started by lovethesuit, September 13, 2008, 05:19:15 AM

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derfo

smelly old boots

"these boots smell so bad and can be used to unleash a distracting smell upon someone, exploding the boots and covering your feet in smellyness in the process"

- 1 charisma
+ 1 animal empathy
one use: flare

Thomas_Not_very_wise

Sharktooth Amulet.

Made by the goblins on the Sharktooth hunting grounds, this amulet of rotting shark teeth is enchanted by the power of Maglubiyet to well, hunt sharks!

+2 AC versus animal.
-1 charisma.
+2 Animal Empathy.

Thomas_Not_very_wise

Sharktooth Shield

This small shield is enchanted to aid in shark hunting.

Small shield

+2 ac versus animal.
-1 charisma.

Thomas_Not_very_wise

Sharkskin Cloak

This cloak is made from the tough hides of sharks.

5% slashing and Piercing immunity.
-5% to bludgeon dmg weakness.

Sand Spider glands-

Milking Sand Spiders is fun.

Use Poison

Nightriser helm-

An ancient, ornate helm used by the NIghtrisers.

+2 concentration
+2 intimidate.
1/day Shaelgarn's blade.

Mechsword

Leopard's Claw (Sickle)

This sickle seems to be made of a crude iron and covered in runes has been seen in the possession of a few of the barbaric halfling tribes on the island.  It is said that it helps them commune with their leopard hunting mates.

Animal Empathy +4
Massive Critical 5

Thomas_Not_very_wise

The Hand of the Wanna be Mage

Long ago, in the isles of the Archipelago, when the netherese were still alive, there was a mage by the name Oedipus Franks. Oedipus wanted nothing but to be the greatest mage in the history, o future of Faerun. So he cut off his hand of and enchanted it to aid in scribing down spells for him to remember later. The system was so brilliant, a few demented wizards joined him in making replica's. However, before he could become the greatest mage in history, his life, came tumbling down as netherese fell and the Nightrisers lopped his head off.

1/doom once a day.
Invis 10 charges

RIPnogarD

Masterwork Sharkskin Hide
This masterwork hide armor has been boiled, molded and cured for weeks on end. The resiliency of this material makes it easy to work with yet once completed makes it a wonderful armor. The only problem seems to be that the sharks dont want to give it up for some reason. (I see it in a white, off whites and light gray color scheme).
· * As hide armor
· +1 AC (for masterwork)
· +1 animal empathy
· +1 move silently
  * 80% of weight
· Frequency: VERY rare, (very expensive)

Sr.N

[Shell Charm]
Popular among sailors and pirates, they are said to give good luck, success, happiness and problem solving.
 
Item Type: Amulet
+1 Persuade
+1 Appraisal
+1 Bluff

Sr.N

[Turtle Scale Armor]
Made of giant turtle scales, this armor offers above average protection, but is much more restrictive to the movements.
 
Item Type: Half-Plate
-2 Dex

PanamaLane

Coconut Top [armor]

This simple top could give even the hairiest dwarf some sex appeal, though its lack of cover makes it quite the risk for combat.

+1 CHA
+4 Persuade
-2 AC
50% Vunerable Cold

Grass Skirt [armor]

Woven together from the long grasses surrounding the island, this skirt allows for a bit of blending into the scenery even if it does ruffle with any kind of movement.

+2 Hide
-1 Move Silently

Snorkel [helm]

A simple mask and hollow reed design allow for a deeper breath before submersion.

+2d10 Rounds Underwater Breathing

Floral Lei [amulet]

Floral Leis are known across the seas to bring wearers good fortune and pleasent company.

+1 all saves
+2 Persuade

Lucky Rabbit Foot [ring]

A typical lucky charm seen throughout all of Faerun.

+1 Reflex Save

Thomas_Not_very_wise

QuoteSome loot ideas for the Bear quest

Handaxe of the Barbarian

+1 AB
+2 slashing against animals
+1 slashing

Barbarian Only


QuoteBoots of the Ranger

+1 AC dodge bonus against animals, aberrations, undead, and outsiders.
+2 MS and Hide

Ranger only.


QuoteThe Silver Spear

+2 ab versus Shape Shifters
-2 piercing dmg
+2 cold dmg versus ShapeShifters.

QuoteHelm of the Rager

Blood Frenzy Once a day
-1 wisdom
-1 intelligence
+1 Con

Barb Only

QuoteNature's vengeance (Longsword/dagger combination)

Longsword:

+1 AB versus undead, aberrations, outsiders
+1 slashing versus said creatures
Not usable by any class other than Ranger.

Dagger:
+2 AB versus undead, aberration, and outsiders.
+2 slashing versus said creatures.
Not usable by any class other than ranger.

When used in concert, should be like lol cool.

QuoteBow of the Vermin Slayer

+1 AB versus Vermin

Ranger Only



Should work!

The Crimson Magician

Gnawed Stick

This piece of wood may have once been magical, but is now reduced to only a fraction of what it once was.

2 Charges

Barkskin, 2 Charges/Use

Entangle, 1 Charge/Use


__________


Beard on a Stick (Quarterstaff.]

This awkward item has a single shaft, connected to some hairy object. Whatever the case, the hairs are slightly magical, fearful to the bearded folk.

- 1 Bludgeon Damage

+ 1 AB vs. Dwarves

Taunt + 2

Heal + 1

RIPnogarD

I want this guys outfit. (It would look great on Scrapper.)


I’m thinking... (I know, I shouldn't do that :???:, anyway...)
Chain Shirt
+1 AC bonus for the added tough leather apron
~and or~
-1 to 5 DR vs fire
~and or~
+1 save vs fire based attacks

Possible negatives:
-1 perform
-1 tumble

Or, if the apron could be added and worn as a cape???
+1 AC bonus for the added tough leather apron
~and or~
-1 to 5 DR vs fire
~and or~
+1 save vs fire based attacks

Possible negatives:
-1 perform
-1 tumble
(Stuff like that)

Egon the Monkey

QuoteMug of the Drunkard
10 Charges Ironguts (3)
Lesser Restoration (Single Use)
This ale stein is covered with ancient dwarven runes of hardiness and clarity, and appears to have been designed for week long ale binges.

So much poison on the server, and a big ironguts item would be nice, as opposed to just hoarding Lesser Restores and Antidotes.

QuoteHarness of Balance
Padded armor
1AC
+1 Tumble
Immunity: Knockdown
Designed for tumblers and acrobats, this harness gives the wearer a supernatural sense of balance and agility, but offers very little in the way of protection.

The anti-melee version of the Mind of Slime which gave Hold Person immunity. Someone might actually choose to wear this one :D. Yes, KD immunity is powerful, but KD is kind of overpowered and the low AC means more normal blows will get through anyway.

RIPnogarD

Is there a way to make something like a wheel barrel or a small cart that can be set up something like a mount so it stays with the PC looking like s/he's pushing or pulling it[COLOR="Red"]? [/COLOR]It would also be cool being that it’s a container like item if it could hold items. I mean this wouldn’t be like somebody riding a horse around the Zigg or anything; it would only be a PC pushing a cart around. The holding set could even be set up to lose items on reset so it wouldn’t be anything like hording items container, just a cool item that PC’s like Scrapper might push around and or use for things like role-playing working around the Zigg. It wouldn’t be much good on quests or out in the jungle so it would be rather restricted in use.

Even if it can’t hold items it would be nice to say save PC’s like Scrapper a lot of trips carrying stuff he cleaned up. He could more or less be role-played loading up the cart and haul the stuff to a reasonable dumpsite instead of the nearest other pile away from what he’s working on.

Just a thought...