Ambient Loot Suggestions, EfU:A Edition

Started by lovethesuit, September 13, 2008, 05:19:15 AM

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ScottyB

Ceramic Plate Armor (Full plate)

This bulky armor is made from large, interlocking ceramic pieces, latched to and sown into a sturdy body suit. While the material is lighter than metal, it is extremely retrictive and fatiguing to move in.

[INDENT]+1 AC vs. Slashing
-1 Dexterity
-1 Constitution
5/- resist fire
-5 saves vs. fire
+2 saves vs. electricity
80% of weight[/INDENT]

I'm sure that, at some point, someone on the island thought non-metallic armor might be a good idea.

Luke Danger

"Issac's Lesser Crossbow"

Description: 'WHAT?!'

Regular Crossbow Stats.

1 use of magic missile, lowest caster level.


Basically a humerous joke.

Thomas_Not_very_wise

Nightriser Longsword.

An ornate longsword used by the Nightrisers.

+1 intimidate
+1 persuade
+1 parry.
+1 ac versus humans.

Egon the Monkey

Inspired by this thread

Basically, the same effective item, but the first one is more restricted in its use, even if it's got a cooler-looking bonuses list. Both are 4AC items that would let Rangers dual-wield. The second would also be good for Druids.

Ancient Netheril Scout's Chainshirt
This relic of the Netherese is especially flexible in its make, allowing wilderness scouts to fight with twin blades as easily as in soft leathers.

Chain Shirt
Weight: 30 lbs
4 AC
Only Usable By: Ranger
Bonus Feat: Ambidexterity
Bonus Feat: Two Weapon Fighting
+1 Hide
+1 Move Silently
+1 Tumble

OR


Old Port Hunter's Armor
A fancy, well enchanted set of hide armor. A pity it didn't save its last occupant.

Hide Armor
Weight: 15 lbs
3AC
+1 AC (Armor Modifier)
+1 Persuade

Luke Danger

Obviously a Castle Vrazden only drop

Castle Vrazden Chainmail:

This chainmail was worn by a guard of Castle Vrazden, it's last occupant dead. The armor is enchanted well against physical forces, but alas, it will not hold against the elements.

Chainmail:
5AC (armor)
5/- Damage Resistance VS Slash, Peirce, and Blunt damage
25% Damage Vunerability: Fire, Cold, Acid, Lightning

tooh

A lesser rogue sling


A older sling made of long leathers with a pouch of chain;

+2 Attack Bonus and light blue (10m)

(basic Sunlight sling without bonus to undead)

Useable by: Rogue

Pestilence

Snakescale Breastplate

5AC
60% weight decrease
-1 Discipline
+1 Hide
+1 Move Silent

Thorny Plate armor

8 AC
Deal 1d4 damage to people who hit it (if possible)
- 2 tumble
Entangle 1 use per day

This armor has what seems to be much plant growth on it. From some slight looks it could be from Old Port. It seems to have some brier vine on it. It seems like its thorns could hurt its attackers and entangle foes.

Cloak of Shadows (lesser, normal, and greater)

Lesser

+2 Hide and move silent
1 use/day darkness
Normal
+4 Hide and Move silent
1 use/day darkness
Greater
+6 hide and move silent
1 use/day darkness

Goblin stink Maul

A rather silly and stinky hammer, it is used by the troopers of the Pestilent Scourge. It provides good strength and would fit like a normal warhammer.

Normal warhammer fighting

Massive critical
1 use/day stinking cloud or On hit: Disease DC-14 (don't know what kind of disease)

Egon the Monkey

Er, the last 3 posts are all pretty much DM-Loot grade stuff and beyond. Pestilence, you're new it seems and might not have twigged that EfU loot on the whole is low magic, low power. Especially plate armor. I'd suggest having a wait and seeing what the high-grade gear here has as properties before suggesting stuff that goes beyond it. Maybe look at a merchant PC's best stock.

The maximum physical resistance I've seen on drops has been 5% immunity to physical damage types on a rare -1AC set of chainmail.

As for AB, unconditional AB I've only ever seen on DM loot. That said, if any weapon could use an unconditional +1 AB, a sling would be good. +1 darts exist, but a reliable ranged DR beater would be nice.

So, my suggestions on a few of those items:
Thorny Plate armor
8 AC
25% Piercing Vulnerability
25% Fire Vulnerability
25% Cold Vulnerability
25% Acid Vulnerability
+5 Hide
This old set of chinineous looking fullplate appears to have been patched togeter with of all things, extremely resilient thorny vines. It looks to leave you somewhat exposed, and flammable.
Drops on Broodhive (Rare)

Stargazer Champion's Sling.
Gifted to the elite sling snipers of the Brood Stargazers, these enchanted slings add extra heft to any rock.
+1 Attack Bonus
Light (Yellow, 5m Dim)
//Yes, it beats DR, but so do the two sorts of +1 darts and the +1 Throwing axes around, and it's a sling. You'll never hit more than 4 dmg without good ammo.

Egon the Monkey

Dis Rat Bag.
Made from the skin of the rare, semi-demonic Dis Rat found in the archipelago, these strange bags seem slightly bigger on the inside, allowing one to store extra equipment.

Bag
Contents Weight reduction -10%

Bolts
I miss the Underdark's great selection of neat crossbow bolts. Especially the Iron Horn and Electric Loop ones.

Stargazer Seed Bolts
These odd looking bolts have large, pointed seeds as tips.
On Hit: Entangle L1
Drop in stacks of 5

Bone Bolt
Carved from a single bone, this bolt gleams with a dull red energy and sense of malice.
On Hit: Negative Energy Burst Level 3
Single Drop

Blackout Bolts
These bolts are tipped with small vials of shadow essence that can cover an area in inky blackness.
On Hit: Darkness L3
drop in stacks of 10-15

derfo

green vest

(item is a bright green trenchcoat)

obviously green, some of the green can be washed off and used as a weapon

acid splash 1/day

Lansert

Spelldrinker Cloak

Tired of having to waste good spells on the young and arrogant mages that thought they could best him, Salathart the Noble ((Yes, I did make that name up)), crafted this rather handy cloak so that he would not have to resort to the big guns as often when dueling yet another would be arch-mage.  The dark blue cloak almost seems alive as it eats spells, little by little, and reverts it back into its user's own power.  Salathart eventually made the mistake of confusing a fellow arch-mage, under the effects of an eternal youth spell, for a lesser magician.  He did not survive the battle, but his stylish cloak did.

Spell resistance 3
Damage reduction, Magical:  1
Bonus spell slot, 1st circle
Bonus spell slot, cantrip
Bonus spell slot, cantrip
Only usable by Wizard

Relinquish

Not to bash the idea but the lowest spell resistance able to be given to an item is 10, and damage reduction 5/-.

Luke Danger

Targusian Blade:
[Longsword]

While not one of the legendary Blades of Targus, this sword bears the crest of Targus, now known as Garagos, and is enchanted to bring blood to enemies. This one has been designed to kill Orcs. However, only one with a true free spirit of Garagos can use it, and those of good heart will drop the blade in an instant.

+1 attack VS orcs
Only Usable: Chatoic Nuteral and Evil

Egon the Monkey

+AB weapons
Druids get a bit stiffed on these, as Maces, Swords and Crossbows are unusable, and they can't cast MW. Same goes for ranged PCs trying to fight Shapechangers.

Castle Vrazdn Shortbow.
Used by the guards of Vrazdn's keep to fend off the occasional werewolf incursion.
Shortbow
+1AB vs Shapechanger
Light (Blue 5m) dim
Hide -2
Spot +2

Cold Iron Dagger

Bring this back, please. The Only Cold iron weapons right now are Longswords or Longbows. Not much good for small or non-martial PCs.

Wild Orc Wolfbane Knife
A common sidearm of the Wild Orcs since their ranks were broken during Red Eleint by a surprise werewolf attack.
Dagger
+
1 AB vs Animal
+1 AB vs Shapechanger
+1d4 Fire dmg vs Shapechanger
(//Can drop on any Wild Orc quest or spawn)

Equinox

Just FYI Egon, there is a Silver Knife drop somewhere IG.