Ambient Loot Suggestions, EFU:R Edition

Started by Howlando, February 17, 2014, 03:16:46 PM

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Cerberus

Tackle box
Box container
This container has several small slots that would make holding bait easy and organized.

* Bait reduced to 80% of weight
* +1 EFUSS Fishing when in inventory

Zango_Unchained

Quote from: Cerberus;404471Tackle box
Box container
This container has several small slots that would make holding bait easy and organized.

* Bait reduced to 80% of weight
* +1 EFUSS Fishing when in inventory

I really like this, make it like the healing kit script where it consumes the item and gives it a charge of the property while improving its quality as you attachs baubles and stuff from your tackle box onto the chosen bait. .

TheTurboNerd

Not sure if these are already in game since there are a wide variety of ammunition types, but:

QuoteFowling Arrow/Bolt

These simple arrows and bolts have a dense, rounded bulb on the end instead of a point, and are primarily used for hunting game without ruining the pelts or meat.

Bonus Damage Type: Bludgeoning

QuoteFrog Crotch Arrow/Bolt

This unusual arrow has a V-shaped arrowhead, the two prongs of which form the points of the arrow. The inside edge of the V is sharpened, making this arrowhead well-suited to severing rope or cord
-
Bonus Damage Type: Slashing


QuoteHumming Bulb Arrows/Bolts

The bulbous tips of this arrow is carved and hollow, producing a loud, high-pitched whistle when fired that can be heard up to a mile away in good weather conditions, making it a useful signalling device. Hummingbulb arrows break with any firm impact, making them one-use items.
=
-1 Piercing Dmg
On hit: Signal Horn (like the old horn item we used to have/still have?)
+1 Sonic Damage

QuotePitch Arrows/Bolts

Flaming Arrow: These arrows typically feature a hollow wooden or cloth head, filled with fabric that has been soaked in oil or pitch, making it extremely flammable, easy to light, and difficult to extinguish. They are used to ignite flammable targets, but also make useful signal flares in dark conditions. Needless to say, flaming arrows are one-use items, as they tend to burn themselves.
=
-2 Piercing dmg
On hit: Alchemist Fire

QuoteDueling Cloak

This large, heavy, often elaborate cloak is weighted along the bottom edge with numerous small lead beads sewn into the seam. It is often used to parry with, wound around a character's off-hand to act as a buckler
=
+1 ac, +5% arcane spell failure, +3 parry

Spiffy Has

Item Name: The Suit
Type: Robe/Suit Model Cloth

Description: This suit is made from the finest Rothe Hair and Gloomwing Silk Available at the various master weaver stalls. The way it feels against your skin can't help but lend you that extra aura of mystique, confidence, and sauve. What can you say? You Love the Suit!

Stats: +1 charisma. Male Only.


Probably found in a shop somewhere.

xXCrystal_Rose

Strange rubbery stalk

Description: This dirty string of something looks edible. It wiggles as you flick it and smells like some manner of confectionery treat thought it appears to already have been partially digested. You could probably eat it.





Screw you Thomas for quitting your candymancer. I hope that all that is left of him is what is pooped out from the beast. Also I don't remember what the candy was actually called but it was like super twizzlers or something right?

Pool

Fencer's Quarterstaff

Description: A balanced Quarterstaff made from hard wood, with a grip fashioned from worn rope. Short spiked iron caps edge each end of this quarterstaff, making way for a more painful impact on its' victim.

Damage bonus: 2, Bludgeoning.

Pigadig

Soiled Abala Plushie

Description: Mass produced by the Workmill after Director Abala Quickfeet's demise, this particular one has somehow found its way into the garbage pit. Curiously it gives off a comforting feeling, but seems to be rotting away before your eyes.

3 charges bless(2), destroyed after reset

migonow

Mycellium Strands
Miscellaneous Medium
Description: This mycellium has been taken from a particularly large zurkhwood and expertly bundled to be tough yet flexible.  When entered into symbiosis with a Mrktu fungus it can be launched vast distances so as to embed itself in rock or soil, allowing for vertical or horizontal climbing.

Unique Power: Used like a grapple and hook but must be paired with a Myrktu band braclet to work properly.

Fimbulvinter



Spetum
Base Item: Spear

Description: The Spetum was a variation of the spear. It consisted of a long pole some 6â€"8 feet long on which was mounted a spear head with two projections at its base. The main blade was 12â€"14 inches long, and the side blades were only about half that length and were set at acute angles.

Stats: +2 Slashing Dmg, +1d4 Massive Criticals

[hide="El Wikipedia Entry"]A spetum was a pole weapon of Europe during the 13th century. It consisted of a long pole some 6â€"8 feet long on which was mounted a spear head with two projections at its base. Many variations of this design flourished over time; some[who?] feel that the ranseur is a variation of the spetum. Other names include chauve souris, corseca, corsèsque, korseke, runka, and rawcon. The spetum is usually distinguished from the ranseur and partisan by its "prongs" being single edged and used for slashing. The main blade was 12â€"14 inches long, and the side blades were only about half that length and were set at acute angles.

The design of a spetum is very efficient for combat. The main blade is long enough to destroy any significant organ in the human body with one quick thrust. The blunt backs of the side blades make the spetum extremely useful for a variety of uses such as tripping and knocking aside shields, but more importantly they provide far more strength to the sharpened side and points than is possible with any dual-edged construction. The sharpened front ends are useful for piercing or chopping in situations where precision is difficult. For example, one quick thrust of a spetum can easily remove the lower foreleg, ankle, and foot of an opponent with a side blade. Trying to do this with only a single spear point is incomparably more difficult. Similarly throat-level thrusts with a spetum can miss a direct hit by a huge distance and still completely impale the victim's neck.[/hide]

bobofwestoregonusa

Scrapman GRIT Stick
Base item: Short Spear


This interesting piece of scrapper ingenuity is meant to be carried in two hands, despite it's small size. It seems to be designed to deliver an electric jolt when the to strikes, and is enchanted to deal with even the toughest of animatronic armor plating and jab it's way into the various delicate working parts inside. It's a Sunday weapon in its own however, and wouldn't serve much good against living targets.

OUB: Halfling

-4 damage
2 electric damage
+2 AB vs Construct
1d8 piercing vs Construct
3/day Electric Jolt (1)

bobofwestoregonusa

Name: Crystal Shard
Base Item: Dagger

This shard of Crystal appears to be fashioned from into the hilt of a makeshift weapon of sorts, it bares an uncanny resemblance to the creatures that have recently taken residence in the illusion.


+1ab vs abberation
+1 divine damage vs abberation
- 1 damage

Kotenku

THE NEVERENDING BAG OF SWORDS

This bag appears to contain a small portal to some enormous forge on the elemental plane of steel, as every time you open it, there is a new weapon [dagger,rapier,scimitar, longsword,bastard sword, greatsword, falchion] inside.  The blade is utterly mundane except  that when it leaves the owner's possession it lasts only 3 rounds before disappearing.

Blades produced in this way cannot be sold, traded or abandoned.

---

These blades are as popular with evokers who rely on a steady supply of steel as they are with weak-wristed nobility, tired of constantly having their weapon knocked away by ruffians.

Could work as a bag of holding with any (or varying) degrees of weight reduction depending on quality. Or could be implemented as an item with charges which will produce a particular blade each time

 

Bacon_Cheese_Burger

Bag of Baubilum

A bag that works like the healing kit "thingy" That allows for several baubilium to be stored in one item.
 

Black_TopHat

Reinforced Greaves
Base Item: Boots

These greaves are formed of thick leather, studded for extra grip and encased in a shell of lobstered steel. These greaves allow a warrior to wade through the debris of the battlefield, without fear of being hobbled. They are very cumbersome however, with the protection offered by the steel favored by less dexterous fighters.

Piercing Immunity 10%
-3 Tumble
-2 Hide
-2 Move Silently

Thick Steel Mittens
Base Item: Gauntlets

Every fighter knows that one of the first pieces of armor a true warrior needs is a pair of thick gauntlets. A mashed finger can mean the difference between holding onto ones shield or having the force to deliver the killing blow. With weapons sliding along shafts and down blades sometimes a crossguard just isn't enough. For those fighters these steel mittens are a worthwhile investment. Plated and protected it'll protect from most lucky strikes against the fingers. This does prevent the digits from performing complex or minute tasks... even pointing is difficult.

Slashing Immunity 10%
+2 Discipline
-3 Pick Pocket
-3 Disable Trap

 

bobofwestoregonusa

Ooze Encrusted Spellguard Blaster
Base Item: Miscellaneous Small, same model as the Spellguard Blaster

With the ooze flooding the machine and it's corrosive influence spreading deeper and deeper caches of Spellguard blasters were obviously taken with it. This one such blaster seems to have survive somehow, encased in thick, hardened ooze. With great effort it still appears to be usable.

15 Charges
Melistel's Acid Breath (5) 3 Charges/Use
OUB: Wizard, Sorcerer