Clockmaker's Side Services:

Started by Walrus Warwagon, June 02, 2024, 01:03:39 PM

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Walrus Warwagon

In order to save time, both his own and his client's, Clockmaker Cogsworth Clockhand offers following services and goods, and places following orders:


Goods:
Descriptions follow, providing overly utilitarian insight on each item's characteristics.

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Bodily Gear:

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100 dinari

Lesser Arcanist's Undercloak
Blasphemous
Lore +2
Spellcraft +2
200 dinari

Nomad Helm
Courage
Spell Slot: Druid Level 1
Save vs. Poison +1
Animal Empathy +2
Herbalism +1
Lore +1
Survival +1
200 dinari

Witchdoctor Belt
Null
Spell Slot: Sorcerer Level 1
Alchemy +2
Cooking +2
Herbalism +2
Lore +2
400 dinari

Barbed Blood Wrap
Astronomer
Spell Slot: Sorcerer Level 1
Spell Slot: Sorcerer Level 2
Damage Vulnerability: Piercing 5%
Damage Vulnerability: Slashing 5%
Spellcraft +1
OUB: Sorcerer
200 dinari

Shaman's Mantle
Dancer
Spell Slot: Cleric Level 1
Spell Slot: Druid Level 1
Immunity: Specific Spell: Stinking Cloud
Spellcraft +1
300 dinari

Cloak of Transformation (3)
Clueless Fist
Alter Self (7) 1 Charge/Use
Polymorph Self (7) 1 Charge/Use
Bluff +2
400 dinari

Advanced Headgear (3)
Brute
See Invisibility (3) 1 Charge/Use
Ultravision (3) 1 Charge/Use
Concentration +1
Disable Trap +2
Search +2
Set Trap +2
Spot +3
Use Magic Device +2
200 dinari

Chitineous Boots
Scholar
Spell Slot: Druid Level 1
Move Silently +3
OUB: Druid
750 dinari

Tomb Guard's Chains (9) (4/4 armor)
Shade
+1 AC
Death Armor (3) 2 Charges/Use
Negative Energy 5% Immunity Bonus
Save vs. Negative Energy +1
Taunt +1
250 dinari

Handsome Old Scarf
Brute
Save vs. Fear +1
Save vs. Mind Affecting +1
Persuade +1
400 dinari

Exemplary Chain Shirt (4/4 armor)
Indomitable
+1 AC
Bluff +1
Persuade +1
250 dinari

Handsome Old Scarf
Brute
Save vs. Fear +1
Save vs. Mind Affecting +1
Persuade +1
150 dinari

Tunic of the Disciplined Warrior (10)
Blasphemous
Mage Armor (2) 1 Charge/Use
+2 AC
Concentration +2
Discipline +3
Tumble +2
Use Limitation: Lawful
OUB: Monk
100 dinari

Spiked Helm
Dwarf
Save vs. Fear +1
Concentration +1
Intimidate +2
100 dinari

Protective Bone Charm
Indomitable
+1 AC
Save vs. Mind Affecting +1
Save vs. Poison +1
Lore +1
150 dinari

Lesser Stordy Soul Rong
Sonic Barricade
Save vs. Death +1
Save vs. Fear +1
Save vs. Negative Energy +1
Save vs. Poison +1
100 dinari

Goblin Shaman Ring
Clarity
Save vs. Death +1
Save vs. Disease +1
Save vs. Poison +1
Intimidate +1
Use Limitation: Evil
200 dinari

Clobbering Gauntlets (6)
Bulwark
Bull's Strength (10) 2 Charges/Use
Bull's Strength (3) 1 Charge/Use
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Weapons, Foci, Lights, Tools, and Shields:

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200 dinari

Painting Palette[/color]
Blasphemous
+2 AC vs. Reptilian
Spell Slot: Astrologian Level 1
Spell Slot: Bard Level 1
Spell Slot: Sorcerer Level 1
Spell Slot: Wizard Level 1
Concentration +1
Painting +2
300 dinari

The Snake Dancer's Command Rod (7) (RESERVED)[/color]
Precision
+2 AC vs. Reptilian
Spell Slot: Astrologian Level 1
Spell Slot: Druid Level 1
Spell Slot: Sorcerer Level 1
Spell Slot: Sorcerer Level 2
Charm Person or Animal (10) 1 Charge/Use
Decreased Damage: -1
No Combat Damage
Animal Empathy +2
200 dinari

Kulkund Ceremonial Waraxe
Dancer
Light: Yellow Normal (15m)
Massive Criticals: 1d4 Damage
Appraise +1
Concentration +1
Persuade +1
200 dinari

Decorated Heroic Grandshield (Tower shield)
Priest
Save vs. Fortitude +1
OUB: Paladin
[close]


Utility and Ammo:

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300 dinari

Barricade Pack
Weight: 80.5 lbs
100 dinari per circle

Scroll Surplus
I Circle
Burning Bolt;
Color Spray;
Curse of Impending Blades;
Endure Element;
Ironguts;
Magic Missile;
Shell
II Circle
Cloud of Bewilderment;
Darkness;
Lesser Dispel;
Melf's Acid Arrow
Stone Bones;
Web
III Circle

IV Circle
Contagion;
Spiderskin;
Summon Creature IV

V Circle

100 dinari

Stonefolk Bomb (50)
Sling Bullets
+2d12 Sonic vs. Stonefolk
[close]

[close]


Services:

Creation:

Throwables:
Fire Bombs - 100 Dinari per
Walls of Knives - 100 dinari per
Vanishing Smoke - 150 dinari per
Caltrops - 20 dinari per


Featherweight Cauldrons - 400 per piece

Advanced Headgear - 400 per piece
Hide
400 dinari

Advanced Headgear (3)
See Invisibility (3) 1 Charge/Use
Ultravision (3) 1 Charge/Use
Concentration +1
Disable Trap +2
Search +2
Set Trap +2
Spot +3
Use Magic Device +2
[close]

Expertise:

Consultation on matters of Arcane Sciences.
Consultation on matters of Engineering.
Payment by sessions or in packages.


Ritual assistance:
Payment depends on the role, Performer, Assistant, or Belayer.
As well depending on the amount of assistance with preparation.
Includes consultationon matters of Arcane Sciences.


Clockwork:
Time is money.


Orders:

Purchasing:

Clockwork, Electromechanical, Ostentatious and Severe Materials at 400
Shimmering Tears at 200
Aspectral Prisms at 150
Uncommon Materials at 75
Throwing Schemas at 30

Special bounty on Arcanist Gloves, Arcane Stone Rings, Wizardry Boots, Arcane Tomes (not scroll tomes), especially under a sign of Scholar or Priest.



Walrus Warwagon