Make exploration experience permanent

Started by TheShadow, August 07, 2020, 03:45:48 PM

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TheShadow

Hey. While discussing the recovery xp aspect of the server, I came across the idea of making exploration xp permanent. Even if changes do not happen to recovery xp, I believe this suggestion is worth the effort to consider.

Currently, there is a rogue perk, explorer, that makes 1/2 of all experience gained from exploration as permanent, and works retroactively. Why not make that a baseline for all pc's?

Currently, xp gained from exploration is lost on death, as it's counted as normal experience. This feels odd, as exploration is part of the driving factors of CoR through ringrunning.

Why should a veteran ring runner who has traveled to baz'eel and back be "weaker" than a otherwise unmentionable character who has grinded trolls to get to the same level?

I truly feel that it it would be a cool incentive for people to actually go through the incredible effort of exploring, that can be felt more tangibly.

Note, I'm not complaining at all about how the ring running experience is, simply a suggestion to make exploring in its entirety more worthwhile.

Forever in the Shadows, yearning for the Light.

Jello!

I would also make xp from lore discoveries permanent. If you are gaining xp from learning/ discovering something, dying shouldn't take that experience or knowledge away.

Kiaring

Seconded. Was one of the ideas that popped into my head when participating in that discussion.
Current PC: Acolyte Itziyal Neniarral

VanillaPudding

It actually used to be this way and was removed, though I forget the reasoning. Exploration XP seems very small in this chapter compared to others (I tend to get 12 or 25 for a new area sometimes?) This might take a LITTLE edge off of death.