Change the spawns outside the gates

Started by VonCarstein, December 12, 2013, 10:38:42 PM

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VonCarstein

While most are suitable spawns I've already had the run in with racing spiders, minotaur thugs and a tunnel hunter. I know this is a survival setting and everything but I've already died several times to these sort of spawns. They are quite tough for characters whom are levels 2-5 afterall!

Could we remove these in place of lower difficulty creatures, or even removing the creatures in the gate area all together as the traffic would have surely scared most away by now?

Paha

Anything beoynd gate, is meant to be quite dangerous. Sometimes they spawn, sometimes they don't. You definitely should rely on others in going outside walls.

There would be more problems if trafic IC had scared monsters away and made that big of an impression to the residents of underdark. Then there would be illithid thralls and aberrations - I think that'd be far more dangerous.