THE TONNEDERBOLTS

Started by Random_White_Guy, February 02, 2019, 05:37:23 PM

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Random_White_Guy

With a crack of lightning and an echo of thunder comes a new presence to the lawless ganglands of the Kings Commons.

Ten-Tonne Brunn and the Tonnederbolts

This will be an attempt to bring a mixture of politics and intrigue to the often overlooked world of alley living and gang life. Rather than just some roaming band of marauders or thugs the hope is to carve a small territory while fending off threats and foes, carving alliances, and basically creating a city-state in the shadow of the far greater Ward Factions.

- There's a huge presence of ambient NPC gangs to combat against in rings 99, allowing for fun STREET FIGHTS and eventual arching plot to try and carve into Ring 98

- There's many Factions high and low to play politics with: Three wards of very differing objectives lends to a lot of opportunities to thrive or get crushed

- An active and IG pursuit of expansionism of gang turf: As the faction gains traction the hope is to bring a commitment to IC growth of territory based on what transpires

- Gang colors, back alley dice tournaments, "Gangs of New York" style organize street fights for reputation and turf, and more planned.

While this isn't explicitly a criminal organization there's definitely potential for those who live outside the law to find allies or support for efforts. Conversely it could be a fun opportunity for those hoping to see a semblance of order brought to King's Commons. Be it a casual ring-runner joining up looking for some support and fun to a more dramatic attempt to become a notorious Lieutenant there's ample possibility hopefully to come.

Alignment: Any
Class: Any
Race: Non-Monstrous
[11:23 PM] Howlando: Feel free LealWG
[11:23 PM] Howlando: I'll give you a high five + fist bump tip

[1:34 AM] BigOrcMan: RwG, a moment on the lips, forever on the hips