AI: Normal?

Started by Ethikos, July 10, 2016, 04:52:42 PM

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Ethikos

I realize I have been out of EfU for a bit, but the AI seems to be acting very strangely lately. Monsters from across multiple rooms / bends will now all focus on one person and charge that one. Is this normal or is a known issue?

Mia


One_With_Nature

This seems really broken and also, at least for me ruins some of the quests I have run as it just turns into a mass brawl out. The two quests that come to mind are the spider one with the recluse spiders and the kobold warrens quest. All the mobs that are within a certain distance just swarm one area which leads to every spawn regardless of it they have seen you or not mobbing you.
 

Hound

I get the idea; its to prevent people from pulling solo mobs using archery or something and eliminating them one at a time. Just significantly reduce the group aggro effect range when a target is hit so that you don't have this chain reaction going on that pulls every mob in the quest.

zDark Shadowz

Or start bringing barricades into quests...

Tala

Made a small adjustment to the AI, which will be after next reset. Not sure if it will do much, or will make things better. The two quests that were mentioned here have placeables that aren't respawned for later quest takers after being destroyed, so they don't block the spawns. Not sure much can be done about it.