Ooze Savant Minor Ideas

Started by ooze_beyond, November 04, 2015, 10:36:07 PM

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ooze_beyond

I think that it'd be interesting if: [INDENT] [/INDENT]
  • Using the Corrode Tool on items you'd get the same sound/ effect you have when you use it on the ooze
  • The VXF of Ghost Visage were changed to some green glow, akin to the what the Hydromancer has with Stoneskin

Spiffy Has

Maybe instead of getting DR with ghostly visage, they got 20% dmg immunity due to the fact they already have 5/+1 DR?

ooze_beyond

Quote from: Spiffy Has;n648429Maybe instead of getting DR with ghostly visage, they got 20% dmg immunity due to the fact they already have 5/+1 DR?


Only around Sewers (and areas like the Worm Pit aren't counted as Sewers, unfortunately).

ooze_beyond

I guess that it'd be reasonable as well if:
  • The corroding tool weren't based only on the weight of the corroded material, but also on its power. It's odd that a firgurine of Ibrandul or a fire opal will give you only 1 point of mush, contrary to the amount that is given by a skeleton.

Talir

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  • Using the Corrode Tool on items you'd get the same sound/ effect you have when you use it on the ooze
May be too excessive firing of effects if you go through a lot of stuff rapidly. Better left as is.

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  • The VXF of Ghost Visage were changed to some green glow, akin to the what the Hydromancer has with Stoneskin

Can look into next time I have the module.

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  • The corroding tool weren't based only on the weight of the corroded material, but also on its power. It's odd that a firgurine of Ibrandul or a fire opal will give you only 1 point of mush, contrary to the amount that is given by a skeleton.

Will not happen. You are corroding something into a mush irrespective of the item's power. Whether it is a rusty plate or the most glorious suit of armour blessed by the gods, eat everything.