EFU Haks

Started by Howlando, July 28, 2013, 02:09:17 AM

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John Doe

Is that not a sky in the distance (assuming you refer to rose his post)?

xXCrystal_Rose

Skyboxes can be added or removed per area. Even can be made like a cave roof. I'm trying to pick apart the file. The way I have it in my hak folder is a cluster of tilesets merged into a single hak, so I need to find a way to open that hak and view the contents inside it to find the source name.

Fosko

[SIZE="5"]Fingers overrides[/SIZE]

It's a bit of a mess, it takes 258 files which all goes to override file, but I find the fingers quite nice.
[COLOR="Sienna"]Anyone can have this[/COLOR] just by extracting all the files into your [COLOR="Sienna"]override[/COLOR] file.

-> you can download the .rar file here <-


Blackthorn

Holy shit -pleeeeease- introduce the KRS system!  That is astounding!

Witchcraft

Underdark Skyboxes

Here is a PDF showing some of the skyboxes that are used in CEP. In particular, I think EFU could use the Underdark, Volcano, Ice Cavern, Sea Floor, and underwater skyboxes.

These really add a lot of dimension to the areas they are used in. They look great in-game.

Howlando

Alas that we've lost the vault. With archives and some other places some content is still around, though.

If someone wants to go hunting for me, I'd love a bunch of new underdark-themed placeables (pretty mushrooms, etc.).

Zango_Unchained

http://neverwintervault.net/project/nwn1/hakpak/combined/project-q

New npcs models, their animatrons make it something to consider.