Less Epic DM Quests

Started by petey512, January 29, 2009, 01:51:28 AM

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petey512

I think the DMs are doing a grand job with the dm quests and stuff that have popped up. Since my return Iv'e seen about three, and that makes me happy.

What saddens me is that I cannot very well take part in any of these awesome quests without dying almost immedieatly. That strange planar attack the other day was really cool, and I don't think realisticlly anyone would ignore it even if they were only level two. I can't very well have my character say: "Oh no, demonic entities are attacking, I'd better go kill that fat rat while the people with broadswords take care of them!"

In short it's nice to have a challenge, but it'd also be nice to have the level 2's through 4's able to contribute to the defenses of the ziggurat, (without having to use the super powerfull weapons.. like the greatsword) seeing as how realistically they wouldn't really do anything else. (Unless theyr'e cowards, in which case they'd hide in the kingsman inn.)

Hopefully I'm not pissing anyone off when I say this, because I'm really not trying to.
"Proving concerned parents from the 80's wrong, just in time for them to be dead. "

Cruzel

I am fairly sure at least one person said something along those lines during the 'planar attack', actually! Unless you're a garagosian, it's perfectly fine to retreat, or strategicly withdraw.  Unless you're playing an extremly low wis or low int PC, you'd probably easily see you're outmatched, and know fighting is no use. You don't /have/ to fight everything in this game, you know.

Thomas_Not_very_wise

I'd love to see DM quests for low level parties, yes.

petey512

Yeah it was a fun attack! And I tried to fight in it a couple of times, dying each time, which made it less fun until I gave up.
"Proving concerned parents from the 80's wrong, just in time for them to be dead. "

Cruzel

(Which sort of brings us back to the fighting a battle you know you cannot win thing.)


DM quests are fun, and sometimes you get loot! That should not be a reason to fight on even if it's clear your PC cannot/would not. Granted for some PCs that is absolutely IC to never give up, but for more, retreat usually is a more viable  and IC option.

Declining the chance to get DM loot because it's IC, rather than shambling on just to get that sweet item is definately a good way to shine as a player, IMO.

Semli

This is a really backwards thread.

First off, do not have less DM quests of any sort, period.  

If you do not want to get killed, level up your character (getting to level 6 takes 5 days of questing, honestly) or do not participate.

Do not die through a quest to get the phat lewts.  While the DM will generally hand you the obligatory reward at the end, it pisses them off and they'll likely ignore and avoid including your character in the future.  If you weren't planning to get noticed in the first place however, go for it.

And assuming you really don't care about the people involved, stealing things from dead characters in the middle of a fight is a good way to get some choice items and afford the potions and wands you'll want.

Caddies

Semli, let's not advocate looting from packs in the middle of fighting in DM events! That shit is not cool.

burningworld

agreeing with caddies here, not a good idea to loot from dead pc right in the middle of dm events or quests.

the only time it -might- be acceptable is if you got permission from the dm to stealth after the group and steal their shit when they go down. but thats only if you got permission, and the DM would probably give the group hints they are being followed in the interest of fairness.

and its -definately- not about levels, its about how you play. My first ever DM quest on this server i did at level 4. i died twice, and at the end ended up 3xp over what i started with. But i didnt care, i was with some great RP'ers and the quest was really fun. But if you really dont like the idea of dying, dont play low wis/int chars unless you've got a good counter balance. play IC, and do everything you can to stay alive. Ive said it a million times.

People. Dont. Use. Consumables. Enough.

-end rant-

Aldrick Tanith

Isn't there a way for DM's to lock corpse bags during such events?  I have seen it done before, and think it should become standard policy.

More people might participate and enjoy themselves as a result.

Tracker

heh. Someone looting during a DM event (risers porting in) lead to:
-Mob going after him.
-PC trying to FD the suspected thief.
-Said PC being beat down for it, walking back to the Ziggurat, trying to bribe my PC then running to the wilds while I tried to get a guard, then being subdued again by my Ranger who went after him.
-Being hauled to the Guardhouse for a Guard to deal with.
We all got some cool RP and action out of it, BUT, the trouble was the lack of Dms to attend to posessions/PVP.

I've been involved in server invasions at low levels/high lag. Harner actually got his sweet axe as a result, at I think L5, shooting and scouting through a DM quest after it. A really good trick is "if in doubt, Shoot Things or Heal People". An out-matched fighter still has a good BAB and can hurt stuff with a bow.

Requiem

Quote from: Semli;107711This is a really backwards thread.

First off, do not have less DM quests of any sort, period.  

If you do not want to get killed, level up your character (getting to level 6 takes 5 days of questing, honestly) or do not participate.


So according to you, players should focus on questing periodically so that they can get involved in DM events? That does not sound very good to me.

Letsplayforfun

I think that thread has a good point.

It's not about having dm loot or dm bonus xp, it's about having DM presence that is not "OMG i'm the lowbye/newbye of the party, i'll never survive this". Having (more) random 2-5 less combat oriented dm quests would be neat.

Cruzel

I've seen nickless run some pretty sweet non combat focused low level quests before! Granted it was nickless,  so not even a party of level 12's would have survived! :P

Germain

I think DM quests are a great way for the playerbase to get involved in events or plots that they may not normally have.  While the larger more entire server events are fairly on the more hard to deadly side, I consider them unusual events and circumstances that balance the server or remind us that there are far greater deadly things on the Island of Ymph.

That being said, I too agree that there are circumstances in which it is perfectly IC to retreat, withdraw, flee, run, or simply turn down the chance to participate.  I remember at least one instance where myself and a hand full of other PCs, all in the same PC faction, turned down a DM quest that did not make sense for us.

petey512

Granted, yes, there are circumstances where I would ignore it, but if an area in the close vicinity of the ziggurat is being attacked. (Which is quite often,) Not many people would ignore it unless they were RPing cowardly characters. I'm not expecting my level 2 fighter to live, I am however expecting him to last a bit longer.
"Proving concerned parents from the 80's wrong, just in time for them to be dead. "