Losing is fun.

Started by Nuclear Catastrophe, March 01, 2013, 10:05:50 PM

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Nuclear Catastrophe

A great motto that needs to be adopted by EfU :)

Enjoy your defeats.  Most of them are a case of bad luck (those crits/seemingly impossible will saves that were made!), bad timing, or bad decisions.  Always be improving, and hopefully you'll be that bit luckier next time.

x

Teeth in a Bowl

Losing is only fun if, like in Dwarf Fortress, everyone and everything goes down in a flood of magma.

el groso


Pool

If it made me laugh, or it was perma-death, then I'm usually okay with it. Otherwise, it'll bother me that I have to pick up the pieces to resume the character's activities.

I think Jaydemoon's Chosen of Gruumsh murdering me, with my last words being 'WE MAKE FUCK' in an attempt to draw him off of Faye was a pretty good way to die. :u

Yes I Can Be A Tree

Quote from: ShadowCharlatan;327648...and don't be afraid to try things where you know you will probably lose.

This. This. This.

Ironside

Sometimes losing spectacularly is miles more entertaining than succeeding.

Jasede

I must be having more fun than all of you combined then! :P

efuincarnate

No way! I am having a blast!!

:P

Joe Desu


lovethesuit

It goes against everything I'm used to, but I must grudgingly agree.

It's just getting myself to act on it that's the key.

My last character died rather abruptly but I think it was a good death, and I'm glad that the other players involved got something out of it.

The Old Hack

Winning can be fun.

Winning all the time isn't fun. It's boring.

Ergo, losing is a prerequisite for having fun.

(Probably there is some sort of hole in that logic, but what the hey, I believe it.)

Somniis

It's all about balance imo... Too much of one flavour can turn us into undead turnips.

I read this short-story by Borges recently called, "The Lottery in Babylon". Some aspects of the story describe a culture's growing obsession with self-mutilation and extreme sports.. in an effort to have meaningful life experiences while confined inside a perpetually emprisoning society.

It got me thinking of aspects of EFU. Basically, how we find all these crazy ways to 'Escape'.

http://www.class.uh.edu/mcl/faculty/armstrong/cityofdreams/texts/babylon.html

Having said that... SC's challenging comment about players taking risks even when you know you'll likely lose... is certainly something I feel has broken me out of my own shell of gaming expectations.... I'm still taking baby steps away from my Ego's stifling program of having to win the unwinnable... I know we can't win at EFU and it's silly to attempt to; and that watching stories unfold in all their glorious and inglorious details is part of the entertainment.

Agreeing to lose has definitely taken me to some unthinkably cool new places.

sylvyrdragon

Losing can be fun... losing all the time is not.

Mort


Vlaid

You can't lose when you always intended to do that thing that you died doing.
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