Withering potions

Started by Damien, February 28, 2013, 06:24:35 PM

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Damien

There any chance that these could be changed to a % chance of dropping on quests rather than 100%? On the quests you find them you suffer from heavy withering to begin with already and for concepts like stargazers where you spend most of your time in the withered land to do quests this add on just makes those quests just not worth doing at all.

Chasing Ufdu

I agree.

For Stargazers and wilderness characters in general, quests like these become unrewarding. Out in the wilds it can often become a struggle to keep supplies, and when you already spend 95% of the time in withered areas, these potions are not often an option and certain concepts should not rationally be using them.

One_With_Nature

I agree with the suggestion that not all the potions should be withered, but as for stargazers they are monster pcs and its not suppose to be easy for them.

Chasing Ufdu

Quotebut as for stargazers they are monster pcs and its not suppose to be easy for them.

I don't think anyone expects or actually wants it to be any easier for Stargazers than it already is, but there is a level where flavourful quests have to be ignored in favour of more rewarding, less withered quests on the whole, and that's a shame.

Edit - Additionally, from my experience, this problem wouldn't be limited to Stargazers. There are other concepts that do not fit in with the regular Mistlocke crowd and are based around the Wilderness that would struggle similarly. I don't think that the Stargazer connection should necessarily distract from the suggestion.

Pigadig

I've got to wonder, has anyone actually died from withering yet? I mean, except when they were blatantly attempting to?

I can only imagine that's going to colour the DM's response to this suggestion. What threat, exactly, is posed by withered potions will be proportional to the number of people killed by the withering.

wcsherry

This won't be changing anytime soon.