Conclave rubble search

Started by One_With_Nature, January 09, 2013, 02:59:55 AM

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One_With_Nature

I think its a pretty cool addition being able to freely scavenge the remains of the Conclave ruins, however... It seems to be that only one person, once/reset can search the rubble in the ruins (Without taking a high end level quest) which just means whoever is lucky enough to be about after a reset gets this one oppertunity.

So I have a few suggestions that may combat this and allow a fairer chance for others to get a look in:

1. Limit the rubble search to PC's who have at least 1 base rank in search, allowing each pc 1/reset chance to search the ruins.

2. Have the rubble reset after a certain period of time (maybe every hour?) so after a pc has searched it (still limited to 1/reset per pc) another pc can check the rubble after this period of time has passed.

3. Raise the DC's slightly and allow pcs all a 1/reset chance at searching the rubble, but on a failed search check perhaps depending on where the ruin is you could have a chance of a sandworm/gloaming bursting out from the rubble/a shock from rummaging through broken arcane devices and what not etc...

Random_White_Guy

It'd be cool if Archaeology actually had a use!

Since y'know, Archaeology and all.
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The Beggar

Agree with RwG, some of these searches are a wait around for a server reset and then bee line for a chance at free loot.

Numos

Perhaps place it a at random location throughout the ruins to encourage people to keep on poking around? More scripting, I know its not easy, but it might make it less about who can get there the fastest and more about luck?

Disco

More loot. More problems.