More short quests please?

Started by Egon the Monkey, September 18, 2012, 11:56:57 AM

Previous topic - Next topic

Egon the Monkey

EDIT:
tl;dr: Please add some short quests with LOW XP reward but decent healing or money reward so that getting your supplies busted at L9 is not a Death Spiral or leads to hiding in town.


Since Purple Crystal Mines was made 3-8, there's no longer any short quests if you hit L9. There's Tower of Mercy arguably, but last I saw it was limited to 10 runs max per PC. I had another go at Trolls last night so I could do something along with a couple of L9 PCs and the loot does seem to have taken a hit. I'm scratching my head as where I can still take IC allies.

  • Orcs 2: Needs the Orcs 1 Map, long. No pay.
  • Tower of Mercy: Take limit.
  • Kant's: Faction NPC Questgiver (Conclave), long, harsh.
  • Trolls: Seems to have got worse for loot, no pay. But doesn't require a total crushteam.
  • Lizardmen: Unless it got buffed it's now missing the pay that used to be the best reason for doing it, long, mobs no longer drop healing.
  • Old Stones Rent Collection: Amazing quest, good payout... but Old Stones.
  • Mist Ogres: Pretty nice, but really long and tough.
  • Coral Cove: Very long, few PCs have any idea how to get to it, crushes non optimal teams.
  • Hive: Doesn't actually crush a non-optimal team, can still challenge a good team, decent loot. Hooray! But no pay, and quite long.
  • Defense of the Bogs: 3-8, horrendous Withering

So this of course leads to weird stuff like PCs who don't like the Conclave at all doing Kant's because it might be tough but the healing's good and there's pay. Or suddenly, everyone's a merchant. The problem with only having Long Badassed Quests is that high level PCs can't hit something else to get back the basic supplies they lost trying the big ones. Or take faction rookies along without expecting them to get rolled. Or just go and hit a quest because it's fun, rather than sticking IG for 2 hours to do one. Hive's being spammed a lot because it's the only one that's often profitable, has no restrictions IC or OOC and won't just lolmurder lower levels.

The invasions, trade routes etc are nice, but it would be really good to see some "less epic" quests with a wide level range. Stuff with lower risk and lower reward than the high-end stuff, that you can do if supply drained or as a faction team of all levels. otherwise it's just Advantage: Crushteams.

Egon the Monkey

Quote from: Egon the Monkey;303546Since Purple Crystal Mines was made 3-8, there's no longer any short quests if you hit L9. There's Tower of Mercy arguably, but last I saw it was limited to 10 runs max per PC. I had another go at Trolls last night so I could do something along with a couple of L9 PCs and the loot does seem to have taken a hit. I'm scratching my head as where I can still take IC allies.

  • Orcs 2: Needs the Orcs 1 Map, long. No pay.
  • Tower of Mercy: Take limit.
  • Kant's: Faction NPC Questgiver (Conclave), long, harsh.
  • Trolls: Seems to have got worse for loot, no pay. But doesn't require a total crushteam.
  • Lizardmen: Unless it got buffed it's now missing the pay that used to be the best reason for doing it, long, mobs no longer drop healing.
  • Old Stones Rent Collection: Old Stones.
  • Mist Ogres: Pretty nice, but really long and tough. No pay.
  • Coral Cove: Very long, few PCs have any idea how to get to it, crushes non optimal teams.
  • Hive: Doesn't actually crush a non-optimal team, can still challenge a good team, decent loot. Hooray! But no pay, and quite long.

So this of course leads to weird stuff like PCs who don't like the Conclave at all doing Kant's because it might be tough but the healing's good and there's pay. Or suddenly, everyone's a merchant. The problem with only having Long Badassed Quests is that high level PCs can't hit something else to get back the basic supplies they lost trying the big ones. Or take faction rookies along without expecting them to get rolled. Or just go and hit a quest because it's fun, rather than sticking IG for 2 hours to do one. Hive's being spammed a lot because it's the only one that's often profitable, has no restrictions IC or OOC and won't just lolmurder lower levels.

The invasions, trade routes etc are nice, but it would be really good to see some "less epic" quests with a wide level range. Stuff with lower risk and lower reward than the high-end stuff, that you can do if supply drained or as a faction team of all levels. otherwise it's just Advantage: Crushteams.

Calimport Smoke

Sinister Enclave scales well.

There is enough open world content to profitably explore with allies now... I am level 11 and feel like I can reliably find activities / battles / random events for my allies.

Mist ogres has loot AND pay.

You don't even list all the high level quests.

Zalturo, withered bandit camp, defense of the bogs all fit the bill.

Knight Of Pentacles

Quest balancing needs tweaking for certain.

Pentaxius

Quite a feat to bring along a full muster team to sunken enclave, with very disparate levels. It worked really well in the end, a truly epic quest.

On a more general note, I find that the server could benefit from another short quest for characters in the 9+ level range, with a loot level similar to the crystal caves - just for the sake of re-supplying in healing trinkets.

Pup

Harriet clearly needs to take the Muster on more quests!  XD
"So what else is on your mind besides 100 proof women, 90 proof whisky, and 14 karat gold?"
"Amigo, you just wrote my epitaph."

"Maybe there's just one revolution.  The good guys against the bad guys.  The question is, who are the good guys?"

~The Professionals

putrid_plum

Being high level is about more than crushing quests.  If you don't have time to do a quest why not roleplay or explore or involve other players things.  I love to quest and I know how hard it can be to quest after 8-11 but it can be done.  Join factions, make friends.  I think adding small short quests so people can just spam them and more of them per reset then become L10 and be relatively unknown to anyone except his quest buddies, is not something I want to see.

Organized_Chaos

To me, this seems less about spamming to reach level 10, and more about trying to maintain a supply cache large enough to survive large DM events, the harsher of the high level quests, and explorations into the farther reaching more dangerous realms of the server, that don't really pay out in supplies what they cost.

In lower levels resupplying is relatively easy. In higher levels, it's very very hard. Which seems backwards.

The fewer supplies you have, the less likely it is you're going to take a group of people out exploring dangerous and far reaching areas.

Marlin Silice

But what if i feel like questing, r if i'm drained of supplies, and i have a high level character and i don't have 29384 hours to spare? From what i've seen, many players on EFU have a lot of time to spare and don't mind 3-4 hour game sessions, but not all of us can have that luxury.

Last time i did a long quest, that was the broodhive quest, it took like 3 and a half hours, and i barely managed to sprint to my duties after that.

Adhesive

Quests aren't the only things that give supplies. Depending on the difficulty, randoms can also give great supplies and XP. You just need to find them. They tend to be very short, but also rather brutal, and there's no level cap, so a level 11 can go smash one with two level 7's, if they so chose.

Winston Martin

You don't need to quest at level 9. Please figure out something else to do.

athousandyearsofpain

I think the idea is that once you're 8+ if you want to get supplies and gold you need to try the things where there is a tiny risk that you'll die.
Most of the quests have had their rewards increased in terms of exp and some seem to drop more loot/potions than before.

Someone who is content on not doing anything that takes a bit of time and might, if unlucky, involve death should probably stick around level 7.
Gnolls and Shadow Canyon comes to mind.

Pup

Quote from: Winston Martin;303643You don't need to quest at level 9. Please figure out something else to do.

With Winston on this mostly.  When I reach level 8 I only quest if someone else brings it up.  If you're out doing things, for the most part I find you will get xp.  Though my personal curiosity does want to at least do some of these quests once...
"So what else is on your mind besides 100 proof women, 90 proof whisky, and 14 karat gold?"
"Amigo, you just wrote my epitaph."

"Maybe there's just one revolution.  The good guys against the bad guys.  The question is, who are the good guys?"

~The Professionals

Marlin Silice

Assuming your schedule allows it.

Organized_Chaos

Not sure why this keeps coming back to quest-grinding for XP.

The original post clearly stated that this was a request for shorter, non-time consuming quests that can be done at higher levels as a way to replenish lost supplies that can be used for exploration/plotting/DM events, not to grind to level 10.