Have fun damnit!

Started by Howlando, August 13, 2012, 11:28:01 AM

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The Crimson Magician

TBH, for me it's the presence of monsters with True Sight [or what seems to be] that also have a decent AB, stealth [detectable, I know, but you can't make all your checks], and onhit paralyzation on a passable DC, but it's still there. These are scary, as I'm sure they are intended to be, but the sheer commonness of these spawns are something that really would deter me. It makes it a lot harder to grab your best bud and go exploring the server [Which is what I think can stifle a lot of fun times]. Other spawns I'm fine with as they are mostly avoidable with the use of invisibility/stealth.

I think it's the combination of stealth and true seeing that gives it the most scariness. This is generally in regards to smaller parties, but even bigger parties can have a person go down in seconds if the AI decides to go for a less-bulky character. Just doesn't feel fun to die that way. I'd rather die by being swarmed by withered marauders.

The Old Hack

Quote from: Egon the Monkey;299888What I find particularly strange is that PCs are considered to be less effective than NPCs at Withering reduction.

I agree. I especially love to be told ICly that my character is a moron to even try because it is IC for me to at least attempt to help even if I know that my help may not amount to much.


QuoteTwo is that OOC knowledge of them stays with the player and helps their next PC know what to pursue, creating a group of players that can deal with it and a group that cannot.

Indeed. As an example...


Quote from: Organized_Chaos;299892Find a priest with an appropriate deity. I, personally love the small number of ways to reduce withering, because as a priest of Beshaba with appropriate feats and such...

What is an appropriate deity? Do you love the small number of ways because it gives you a power monopoly? You like to lord it over other players? You enjoy telling them, "I know something you don't know! I know something you don't know! Neener neener neener!" You think it is fair to make people roleplay a religion they don't want to roleplay if they want their Withering reduced?

QuoteThink outside the box.

Translation: "Know stuff you don't know, morons." Thank you very much for the non-help.


Quote from: xxWhisperingWindsxx;299896

One that is trying to explain why they are feeling stifled to move  beyond Mistlocke and the other that's saying basically "oh stop, it's  not bad, suck it up and play".   Whether intended or not, that's how it  comes across.

In very deed.


QuotePeople have been giving reasons why they don't go beyond and suggestions  on how to improve it.  It's worth listening to instead of blowing them  off as nancies.

But it is so much more fun to say "I am great and you suck!" They can just suck it up and let me lord it over them, they deserve that because they don't know stuff I know!

Feh.

Bobbybrown


Ebok

Quote from: Organized_Chaos;299892Find a priest with an appropriate deity. I, personally love the small number of ways to reduce withering, because as a priest of Beshaba with appropriate feats and such... I have the ability to DRASTICALLY reduce your withering level. Yes, it costs me some XP - but that's nothing in the long term for the favors, prayers and conversions I can get out of people in return for this.

Think outside the box.

This. Feats? Specific Deities? If feat or deity choice does something, (a mechanic) it should be told to everyone. The fact that it isn't stresses This:

Quote from: Egonis that OOC knowledge of them stays with the player and helps their  next PC know what to pursue, creating a group of players that can deal  with it and a group that cannot.

HalflingPower

I heard that withering scales up in intensity the longer your character has been on ymph.. If that functionality was removed, or -somehow- negated in a medium to long term method expensive or otherwise I believe there would be a positive change in how things roll.

shadesofblack

So many rumors...DM should dispel some of these. The one above is especially disheartening.

RuinedDesires

I can say, I am from the "stop suck it up and play camp", Numerous of my characters have spent an abundance of time on this server, numerous of my characters have only reached stage -3- never further.

I have just spent around 1 full week -outside- the mist. Only occassionally eating herbs. I am moderately withered.

In that week, I have put in about 20-30 hours, In that week I have explored an abundance of the server.

Are you guys honestly saying, you cant put in 2-3 hours exploring the server, because your afraid your going to die?

Here are the facts.
1) The reduction done by clerics was recently doubled.
2) Not a single pc has ever died from being fully withered
3) Some of you are faction pcs, and have faction methods to reduce withering.


If you have never fully withered, how do you know how many stages there are?

The Old Hack

Quote from: RuinedDesires;300401I can say, I am from the "stop suck it up and play camp",

I can tell from the complete lack of helpfulness.


QuoteIf you have never fully withered, how do you know how many stages there are?

By typing /c help withering in the prompt. Then you get a nice list of the stages.

~tOH.

Nihm

If the pc is a cautious sort they are likely to take the withering quite seriously and only go out when they have to.  If they don't care about progressing toward undeath that is fine of course.
 
Other than that, if you want more people to go out, then have the cleric in the tower sell long lasting buffs as the former main buffers (wizards and sorcs) are now least likely of all to ever leave town, since they were unlucky enough to have their player pick a class an entire faction has declared war on.
 
As has been said, between withering treatments and having to self-buff, as well as difficulty finding people, some pcs just can't afford to go out.  The ability to buy long lasting buffs would help I'm sure.

TheBarmaid

Seriously though, my character avoids withering RELIGIOUSLY, but thats an IC thing. the withering is not that much of a huge risk.

RuinedDesires

Quote from: The Old Hack;300407I can tell from the complete lack of helpfulness.




By typing /c help withering in the prompt. Then you get a nice list of the stages.

~tOH.

Well done, missing the facts of the post

Jayde Moon

Wow, TOH, rather unfair.  He actually wrote several things in his post that, if true, should show that perhaps it isn't so bad as people think it is... which may indeed be helpful?

The Old Hack

Quote from: Jayde Moon;300420Wow, TOH, rather unfair.  He actually wrote several things in his post that, if true, should show that perhaps it isn't so bad as people think it is... which may indeed be helpful?

That depends. One could also consider:

Quote from: xxWhisperingWindsxx;299896People have been giving reasons why they don't go beyond and suggestions  on how to improve it.  It's worth listening to instead of blowing them  off as nancies.

And I do not think it is helpful to tell people who have presented concerns of theirs as nancies. Mind you, it may indeed be helpful if that is what your opinion of them is. That way you have an excuse to ignore them and decide that if they don't play the way you think they should, it's because there is something wrong with them rather than with the game -- or with you. Heaven forbid admitting that they may actually have a point.

~tOH.

Random_White_Guy

Damn,

The thread is called "Have Fun Dammit" not passive-aggressively blow each other up on the forum.

This could probably use a lock.
[11:23 PM] Howlando: Feel free LealWG
[11:23 PM] Howlando: I'll give you a high five + fist bump tip

[1:34 AM] BigOrcMan: RwG, a moment on the lips, forever on the hips

RuinedDesires

I think the key thing here, is that the actual problem has been drastically over imagined. People fear something, that is not that bad. Which was the point I was trying to make.

Yes, icly it is something to be greatly feared. However, at an OOC aspect, the problem is little more than the occasional need to see a priest. Even at that, the withering reductions have been doubled, players can quite easily get back to the first stage.

Those of us, who are constantly out in the withering, who are constantly taking part in other parts of the server are simple trying to say. Yes, fear it ic, but OOC you wont ever succumb to it, unless you -want- to succumb to it.