DM spice alert

Started by One_With_Nature, June 18, 2012, 07:17:35 PM

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Spiffy Has

We were spiced.

Dms generally give fair warning and an opportunity for the PCs to retreat.

Just saying.

lovethesuit

We got plenty of fair warning IC, and adjusted our tactics accordingly. We had to go slower, but we made it. Barely.

Don't be afraid to be a little bit of a scaredy cat.

One_With_Nature

Quote from: Diz-e;292010However, a good DM lets you know in very subtle ways that they're present.

This is all i meant really, its just nice to know to expect a great increase in challenge rather then half way through a boss fight suddenly it becomes 10x more difficult and you have already exhausted most of your spells/abilities.

Without any emoting or subtle hints it just seems like it doesn't add much "spice" to the quest except to cause chaos and confusion. For that particular encounter if i was going to possess the boss or something given the conditions of the fight i would have emoted something directed at the PCs of the party "You are too late my old associates, nobody can stop me now!" etc..  

I should add the spice itself was a nice addition and it wasn't like unbeatable or anything. (infact it was beaten in the end) its just i think had the party been given some kind of warning they were about to face this greater challenge it would have been played about slightly differently. its not really an issue of metagaming but more preparing yourselved for a similar scenario to PVP then PVM. For example.. On a quest you would assume that the warrior is going to keep the attention of the mobs while you shoot your arrows or blast them with your magic whereas if a DM has possession of a mob or group of mobs they could very well break through your lines and target the mages/distract the healer etc..Most people will enjopy DM spice its just nice to be able to mentally prepare yourself for the challenge ahead.

Anyway this is getting a bit rambly now this is just my thought and i always thought it was DM policy to give slight hints. (pretty sure i've seen it written somewhere)

Lenthis

In all honesty, when you do a quest be prepared for anything, and treat all npcs like a pc, if he is starts buffing oddly prepare yourself as well, if you see an army of npcs that aren't there normally get ready, there is no excuse for the unprepared to demand warning. If you see something strange, take note, your pc is an adventurer, you are the most adaptive person on the world. Your ability to adapt to challenges is the reason your still alive. So live with what changes and rush head on once your ready.

Dm's are here to make the experience more enjoyable and rewarding. If you can't take that heat, the doors behind you.

Bobbybrown


Spiffy Has

Quote from: Lenthis;292098Dm's are here to make the experience more enjoyable and rewarding. If you can't take that heat, the doors behind you.

I would like to note this is not the collective opinion of EFU and you're more than welcome to stay if you do not enjoy DM spice.

The opinion presented here is ridiculous. Not all Players want to deal with the stress and excitement of Spice (it IS stressful, it IS exciting) after a hard day. And questing is a way to relax and a method of catharsis for some of us. While I enjoy spice and embrace every challenge possible, (sometimes loosing) I find myself sometimes wishing I wasn't spiced because I had a rough day, and this death made the day that much more shitty. Understanding that, we press on and fill the server with awesome.

EFU is a place of coming together and a community, telling people to leave because they do not like an aspect of it is akin to removing a hobo from a church because he thought  the cushions were not soft enough.

Knight Of Pentacles

Lol.  People complaining about getting DM attention.  Ridiculous.

Jasede

Reminds me of when the player list was still visible.

"Oh no, Wiggyboy and sherry are online! Forget it, I'm not going!"

Kinslayer988

Really silly this thread is
<SkillFocuspwn> no property developers among men only brothers

Bobbybrown

then why are you reading it?

Spiffy Has

There goes anything productive this thread could have given birth to.

Lock please.

Vlaid

Quote from: Spiffy Has;292103I would like to note this is not the collective opinion of EFU and you're more than welcome to stay if you do not enjoy DM spice.

The opinion presented here is ridiculous. Not all Players want to deal with the stress and excitement of Spice (it IS stressful, it IS exciting) after a hard day. And questing is a way to relax and a method of catharsis for some of us. While I enjoy spice and embrace every challenge possible, (sometimes loosing) I find myself sometimes wishing I wasn't spiced because I had a rough day, and this death made the day that much more shitty. Understanding that, we press on and fill the server with awesome.

EFU is a place of coming together and a community, telling people to leave because they do not like an aspect of it is akin to removing a hobo from a church because he thought  the cushions were not soft enough.

This is why some players have to take long breaks from the stress sometimes, both from the IG and the community. EFU is not someplace to settle in with a book, a fire and lull yourself to sleep.

Same reason people DIE when they drink too many energy drinks. YOU CAN'T HANDLE THAT MUCH AWESOME.

No but seriously, if you're looking for something you can just unwind and relax without any fear of something unexpected happening, EFU probably isn't the best place to look for that sort of entertainment in. If you want thrilling adventures, epic stories and certainty of death.... EFU is where you hook up your adrenal glands.
[url=https://www.efupw.com/forums/index.php?topic=706473.msg747918#msg747918]The Entirely True Legends of Velan Volandis[/url]

The Beggar

He who controls the spice controls the universe.

Gippy

Generally we do give warnings when spicing quests.

As I believe this thread is here because of a specific instance where your insanely well looted PC died when he could have used any number of the 10's or 100's of potions he had when the boss on a quest you had done 20+ times used its spells effectively, feel free to contact a DM.

DM's spice quests for a variety of reasons. One of them is to remind players that every quest you go on is different, and perhaps this premonition and untouchable wizard, unlike the last one (or 20? lol you spammed this quest a lot) is actually scary.  

Perhaps, had this been the first time you did this specific quest and had just been locked into a room with defense obelisks guarding the sole exit, and a magical wizard that you can't seem to figure out how to harm, your 10 wisdom PC would have figured to prepare adequately.

DM's will let you know that they are there. This can be in the shaking of a room or the guttural shout of a gnoll. The DMs are not out to assassinate specific PCs silently from the guise of a somewhat smarter boss. Obviously when you die you may feel this way... but it's wrong. In some instances, they are there to balance the game world and provide for a randomness that a computer cannot.

core

Nothing to make a DM feel appreciated like a good old fashioned bitterness thread!