Inherent Ranger Bonus to Climb Checks

Started by Spiffy Has, December 04, 2011, 04:46:50 AM

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Spiffy Has

A rogue or a bard should not be able to climb a wall or scale a mountain better than a ranger. I propose a ranger should have instant success on any climbing checks or rope use checks due to class proficiency.

VanillaPudding

The new climbing system is rather buggy and silly anyway. I'm not sure why the little things to click with a check on them were removed over this system.

Spiffy Has

Quote from: VanillaPudding;266296The new climbing system is rather buggy and silly anyway. I'm not sure why the little things to click with a check on them were removed over this system.

There is a bug forum to report these you know.

RuinedDesires

If this is another heavy armor ranger, he can full on his ass all day long. If not, investing in tumble and EFUSS acrobatics is not hard.

Spiffy Has

Obviously, there will be people who exploit the system. The Bard Song System was meant for pure bards to use, but look at everyone making fighter/bards to take advantage of it?

I'd rather see some love for people staying pure to their class, regardless of the build.

RuinedDesires

Quote from: Spiffy Has;266301Obviously, there will be people who exploit the system. The Bard Song System was meant for pure bards to use, but look at everyone making fighter/bards to take advantage of it?

I'd rather see some love for people staying pure to their class, regardless of the build.

By all means Thomas, explain to me how fighter bards has any relevance to my point? Or why don't you grow a set and make a ,not so tongue in cheek attack in future.

A pure ranger, can still readily invest in tumble and EFUSS acrobatics, if wearing medium armor. To get a respectable score well above what is needed for +1ac from the investment.

In my opinion a Heavy armor character, should not have the ability to climb a rope/scale a mountain. It's far from realistic, and since realism is what we are trying to achieve I think I hold a valid point.

If you want to play a mountain ranger, you have the option, its just going to cost you some skill points.

Spiffy Has

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You have a valid point Crytalos, I am sure Mort can script something that gives a hefty penalty to those newbs who try and scale a mountain while wearing any sort of armor! Which means, rangers would get a notable +10/15 to their checks, Perhaps +3 to climbing per ranger level even. Reward class focus.

LiAlH4

I wouldn't mind rangers getting a small bonus to climbing scores when used in wilderness areas, but the bonus shouldn't be so hefty as to automatically outclass rogues! The classic second-story man would represent a rogue who was similarly skilled in climbing (for example, stealthily scaling the battlements of the Last Keep to gain an alternate entrance). A rogue perk or simply high DEX/Acrobatics/Tumble would represent this extra investment well.

Some of the most amazing areas in the server are only accessible through climbing. Just remember to always bring someone with a rope to help out the more heavily-armored. :)

Valo56

Is the Jump spell available to rangers? If so, they could just use that with a few cross-classed points in tumble. I know druids get it. That alone could easily give them almost certain success at climbing, especially if they wear light armor and stuff.

If not, requiring rangers to go to a cross-classed skill and spend EfUSS points on something just to do something that they really should be able to do anyway (travel and explore the isle) is a little unreasonable. It CAN be done, but what is required for them to do it is unreasonably harder than what others less suited to the task of climbing have to do.

As it stands, climbing is not used inside of cities, at least not much, barring potential future DM events. Rogues are city-based, rangers are wild-based. For rogues to be better at a feature used almost exclusively in the wilds than rangers is a little odd.

A Case Of Rapiers

Rogues have always made great climbers in D&D, and a city wall is potentially far more difficult to scale than a passable cliff-face. I have no issue on that front.

As far as cross-classing tumble...there's some pretty big benefits for doing that outside of just getting better at climbing, as well as a lot of loot available to help you along. It's pretty easy to make your ranger every bit as good as the rogues at climbing, but it's like anything else, you need to put a small bit of effort into it.

tropic

Rangers do get the Jump spell.

It's also worth mentioning that in pen & paper, the climb skill is influenced by strength. Maybe climb could use tumble or STR mod*2, whichever is higher.

A Case Of Rapiers

Strength is in the equation.

Optimistic

Jump is indeed availible to Rangers, I had it on lazaric. However, the bonus will not help you if you do not have at least 1(2) pts crossclassed into tumble to give yourself the skill.
 
PS: I love the climbing system, but then again I have a high dex bard with max'd tumble and max'd acrobatics EFUSS skill so

Paha

Rangers might be able to have small bonus, alright.

However, just because you're ranger, does not make you automaticly capable of everything in wilderness. Most of them hang in the town, they are not climbers by any standards. They don't even necessarily have high AE.

Class does not equal a great talent in climbing. It can have it's perks within that class, but it needs to come from investing points and focusing a concept to it. If you are not nimble and dexterous, class has nothing to do with it.

VanillaPudding

More Wizards cross-classing tumble, check.