Arcane Eye

Started by Caddies, August 04, 2011, 11:36:40 AM

Previous topic - Next topic

Caddies

Just found out that Arcane Eye isn't affected by Ward Area and has Greater Sanctuary effect which makes it impossible to detect.

Is this a bug or feature?

If it is a feature, I strongly suggest at the very least Ward Area  dispels an Arcane Eye.

Is there even a single drawback  to casting Arcane Eye, at all? Or is it just free spying with impunity  4+ times/day for any wizard, suddenly transforming them into the best spying class (in addition to the best ganking, questing, gold-amassing, supporting, summoning, and everything else class)?

Egon the Monkey

Oh, just play a wizard, yes? xD. Clerics are better at many of the things you claim, especially with the right Domains.

Arcane Eye without SF Divination is 30 seconds per level. At L7 that gives you three and a half minutes to find your target, reach them and start listening in. With GSF divination it's a more impressive 2 min a level, so it's harldy handy for *any* wizard. There's an easy counter called shutting the door, unless it was changed so the sensor can go through them. The point of the spell is it is a way to pierce warded areas, as that spell can't be dispelled or otherwise removed until it expires. Also for PCs without a focus to actually do some divination.

The drawback is being frozen undefended in position for the duration of the spell and of course you can't lock the door in a room to protect you as then your sensor would be trapped in there.

Ebok

Arcane eye moves under permanent stealth. Which makes it very difficult to look at anything not right around the corner, or for any length of time. As most conversations last in order of twenty minutes.

Extra thought! They cannot breech a locked roomed ever (unless they followed you in, which can be difficult.) So it is counterable, running to a location also prevents a tail (or draws out a rogue too). I dunno, It used to be much much stronger, with a running haste effect rather then half normal speed.

You can open and close doors, and I vaguely recall locking one once upon a time (I think?).