You down with OP(p)? (Nightriser style)

Started by Garem, November 13, 2008, 12:18:08 AM

Previous topic - Next topic

Kiaring

I think the Nightrisers' challenge rating should accompany the server's average level. The higher the average level, the stronger they grow.

I'm sure you guys can find ways to explain it IC!
Current PC: Acolyte Itziyal Neniarral

bob7el

QuoteThe commander appears to be harder than the other melee ones because it deals more damage due to its weapon type. I'd suggest giving it a shield and bastard sword, and more hitpoints.

I would second this.  The damage a Commander can inflict is so volatile.  You often see them alone (commanding whom?), so either the Commander can roll poorly and be taken down easily, or they can slaughter an unprepared/disorganized group.

I think the Commanders would fit a better role with commanding other Nightrisers, wielding a long/bastard sword or warhammer with a shield; giving them more HP/AC and less damage output.  And maybe being a bit rarer than they currently are.  I'd prefer a Commander to be one of those things that you avoid or prepare to fight, rather than a potentially threatening nuisance. To make up for the loss, there could be a new Nightriser to fill the Commander's old position (Nightriser Champion!).

QuoteNightrisers should also be mixed up more in their groups. Normally there are groups of a single type. Two warriors, an archer and a warlock would be a more interesting challenge than four warriors or four archers.

Also seconding this.

Kiaring

Nightriser
Nightriser Warrior - Nightriser Archer
Nightriser Guard
Nightriser Warlock
Nightriser Commander
Nightriser Overseer
Nightriser Champion
Nightriser OVERLORD (all caps)

The top three ones would help cull the current overpopulation of levels 6-8. ISLAND OF BLOOD AND STEEL imo
Current PC: Acolyte Itziyal Neniarral

Garem

When you see a foe, you're ready for them, you can whisper to your people your amazing strategy... sure, they're not hard.

When you walk across a transition to find one charging you, that's not so cool. I watched a commander obliterate a good, mixed group of level 3-5s that would have been utterly dominated had I not been there and spent approximately 300+ gold on consumables to save them (and myself once I got there!) Had we been able to buff up and prepare, things would have been much less... murderous.