/c split function

Started by DFTPeeper, November 11, 2008, 01:24:13 AM

Previous topic - Next topic

DFTPeeper

I think it'd just be a really nice and convienient feature to get a new chat command of /c split.

What it'd do would be act as a calculator of sorts for the gold divying on the server..

/c split 1200 4 -- Would simply divide 1200 by 4, and show the user each person gets 300..

Might seem a little silly, but'd be nice.

Cruzel

Good + bad. It would be nifty, but tbh not everybody is going to be a math wiz.  I would be more open to this system if it had a chance of telling you the wrong  amount based on your int. TBH I think the 'even share' thing is more done out of OOC courtesy by most people, rather than  what is IC.

IMO an IG calculator would be handy, but not for lootsplitting. I just feel that if you as a player can't do the math in your head, your PC shouldn't be able to do it either. It's one of those things where rather than just using an OOC trick, you could play it as an IC thing, asking someone who CAN, playing it as an IC weakness. It's more interesting to me that way, rather than everybody somehow being a mathematician and knowing that numbers like 2324 /  8 are off the top of their heads.

MisterPAIN

Cruzel can't cast magic or swing a 20 pound weapon all the time in RL, all his PCs should not either.  I believe this to be more interesting.

Cruzel

Bitch please, 20 lbs is way too light for me.


What I meant was, if you don't know how to do something or can't do the math in your head, saying your PC can is just lame. It's almost like making a PC with a background as an alchemist and then asking oocly to be told some recipes because your pc 'would know it'.  It's lame.  If you as a player don't know something, your PC shouldn't either unless a DM says otherwise, no matter what stats or background you have >.>


Down with the math wizards, please.

Secutor

alt + enter, start menu, accessories, calculator.

Jayde Moon

Cruzel... what the #&$% are you talking about?

Your PC can only be as smart as the player?

That's the dumBest thing I've heard a smart guy say in some time.



Abilities are your PC's abilities, not YOUR abilities.

If you can't bench 50 lbs but your PC is Str 18, then he can bench 250.

If you have problems with your multiplications table but your PC is Int 18, then he can determine the cubed root of 729  in his head.

To suggest otherwise is foolishness and I demand you refrain from such foolishness.

JackOfSwords

Nine!!!!!

Does that mean I have an 18 Intelligence in RL???  COOLIES!

Cruzel

(High int does not have to include amazing math skills, intelligence is not equal to knowledge, chums. Intelligence is the capacity to learn and process information. Higher int PCs learn and think more efficiently than lower int; It doesn't automatically mean they are  a genius and know EVERYTHING.  It's possible to be smart as shit but still fail at math, or not know how to read)

My arguement is more geared towards the mental capacity of players/PCs. Obivously not everyone can lift a 250 lb object irl that takes up 6 inventory squares. Amazing strength isn't immersion breaking. But when you see people who are generally idiots dividing and multiplying perfectly, that really grinds my gears, because it makes no sense. Yes, it's possible to have people who are generally bricks, have some math skill, but if you can point out someone like that IRL is a few fries short of a happy meal, that can do that without paper or a calculator I'd be impressed.  It just doesn't work.


Summary; Playing a high int PC when you aren't the brightest of the bunch is totally fine, there is tons of different ways you could represent INT. But using OOC tools like calculators to overcome what you could play as an IC weakness is lame rather than take those immersion breaking 4 seconds to punch in a couple numbers and copy the result, you could actually play the weakness, which might actually  lead to an interesting situation or two.  It's like playing a high charisma PC. Some people just don't really have it in them to play high charisma PC's, and the PC never ends up having that force of personality or social nature, (whatever, really) that the stat would imply.  Does that mean that even though the player is shy and not outgoing, that we should just ASSUME the pc is vibrant and social, or very intimidating, simply because they have 18 cha? Totally not.


Some stats require the player themselves to live up to them, before a PC can. Some stats like str con or dex don't really matter, as there is no issue;  But Personality stats can be as high as you want; It doesn't mean they don't have limits or weaknesses. Nobody can do everything.


Jayde Moon

Fine, then I amend my statement to:

If your PC is Str 18, then I can accept that he can bench 250, even if YOU can't.

If your PC is Int 18, then I can accept that he can determine the cubed root of 729 in his head, even if you can't.

In no case is it your place to tell me my character can't do something if the numbers can reasonably support it.

These are fantasy characters who may be good at things that we, the players, are not.

Shame on you for telling me that my creative process in regards to my characters abilities should be capped by any of my own personal, real-life limitations.

An in game calculator would be useful.

While Secutor is correct that your computer probably comes with a working calculator, not everyone plays in windowed mode or can quickly and easily tab out of the game to access the calculator.

Simply typing in a function and getting an answer would be simpler for the player.  Worthwhile to set aside time to try to script?  Maybe not.

Egon the Monkey

One: Four seconds isn't immersion breaking. Even a pretty quick char may want to double check the maths in his head/use a pen an pencil there. I usually RP the alt/tab as *looks thoughtful and mutters numbers, counting*
Two: I just keep a bit of paper or my calculator handy on my desk when I play sometimes.
Three: when all else fails or I can't be bothered, I just estimate it and hand out roughly what I reckon it is as opposed to figuring it down ot the last coin. Sometimes I'll end up gaining the remainder, sometimes losing it.
I never hand out round amounts either, in case people meta that it's "suspiciously round a number". What, did your barbarian goon just count 105 gold out in 0.5 seconds?
I figure my char's just going to split things into X amount of bags that all seem to weigh the same. ICly, is my PC going to count out twelve hundred coins, or just eyeball it?

Snoteye

I can't believe you're asking for this. :rolleyes:

Quote from: Secutor;96961alt + enter, start menu, accessories, calculator.

[Win + R] -> calc -> [Enter]

Letsplayforfun

We usually divide evenly out of habit. The rare times i saw a mercenary type pc actually set his price before going on a quest, i thought it was cool. Somes pcs actually divide the loot and pay through IC logics (who fought bravely, who was more useful, whatever), and that's cool too. So a calculator to "divide evenly" would certainly not be a good addition, imo, because it would reinforce the OOC habit we have to hand out the same amount of coins to all party members.

Hammerfist0

On a mac, just press f11 and bring up the dashboard, youll find a calculator right there.

Also: I'm in favor of this being decided in a Live broadcast deathmatch between Cruzel and Snot.

Cluckyx

I personally don't like this idea. It's pushing people towards the concept that you SHOULD divide loot evenly as an OOC expectation as opposed to an IC choice. Putting a usable command IG is just adding weight to this.

Garem

Absolutely, Clucky, absolutely.

Don't pay people for sucking.