Caltrops

Started by VanillaPudding, December 20, 2010, 12:06:14 AM

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AceOfSpadesX

Because areas can be large enough where you would not conceivable hear something from certain distances, and I don't think there is a way to localize such a message to the immediate area. If you are close enough to hear them being shuffled around, you would likely be close enough to see whoever is walking on them.

MrGrendel

Quote from: AceOfSpadesX;214514I don't think there is a way to localize such a message to the immediate area.

/c knock comes to mind, for one.

VanillaPudding

Quote from: MrGrendel;214508Why is it not IC to see or hear caltrops being moved around?


The messages show up no matter where the person is who set the caltrops. That's the whole problem here and the reason I suggested that they are changed. People are using them as a radar to know whenever someone passes wherever they were placed.

MrGrendel

Quote from: VanillaPudding;214525The messages show up no matter where the person is who set the caltrops. That's the whole problem here and the reason I suggested that they are changed.

Yes, but it would be preferrable to still see them if you are in the area than to remove the functionality completely from an item that is already of marginal use.

MrGrendel

While we're talking about changing it, how about actually making it so it can slow down pursuers, which is pretty much it's real purpose anyway? :)

Egon the Monkey

Yeah, they're really rather useless. They can't do any real damage (nothing in fact if someone has 5% Pierce Resist), and if you've set some, they'll break your stealth or invis from all over the place. I'd suggest having them work more like Spike Growth. Minimal damage and a reflex save to avoid a 10% movement reduction for a couple of minutes.

Porkolt

Quote from: ExileStrife;214472Having the trap be the damage source would also make it so it doesn't break invis.  For a lot of people I bet that would sound great, but guaranteed damage from invis leads to some exploit-y situations.

This makes it sound as though you think it's logical that someone stepping on a caltrop somewhere would break the insisibility of whoever put it there.

Portal Rat

If you make it trap damage, you could also make caltrops not suck as much. I love that idea.

Howlando

Someone should adjust it. Remind us if it isn't after a suitable period of time.