Lower Half-Plate drop rate

Started by Listen in Silence, October 28, 2008, 09:27:56 AM

Previous topic - Next topic

Valium Skies

I fail to see why there is any contention over armor dropping that should be a basic staple of any heavy warrior's equipment. It's not any fun to run around as a heavy armor warrior-fighter, paladin, cleric, or whatever-in a rusty chain shirt forever. A ton of potent magical gear dropping is certainly out-of-line with the server's loot theme, but basic equipment-mundane arms and armor of all types-should be fairly readily available. If it's not, it just benefits those builds who stack up their dexterity and tumble and leaves fighters with irritating equipment woes.

Denko

QuoteThose classes make up for their lower AC with better HP and useful class skills. I think it should be left as it is. I've played a number of characters on the server, with only one managing to score themselves some half-plate.
It's the opposite actually. Heavy armor classes are the ones with most hp.

Quote from: MisterPAIN;94826Lower it because the other classes have 1 less AC! Barbarians get rage and make them have more AB over all of the other classes, let's just lower the AB of barbarians raging!  Hey rogues can sneak attack for a lot and all the non-app classes don't so let's reduce their damage while sneak attacking!  Druids and rangers can tame wild beasts and animals, why should it be so?
- Yes!!
- Barbs have their ac decreased while raging!!
- No, cause they already suck at fighting!!
- Because the world is unjust.