Stacking Amunition.

Started by SilentSouth, November 05, 2010, 09:29:27 AM

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Nightshadow

That is also a good point. Arrows and gold should weigh a lot. Encourages banking. At the same time, banking should be made possible at the docks, and in the wilds. But with far less security, so that non-duchy folk aren't hit hard by this.

Ghost

If arrows had weight no one would be an archer. If an arrow weighs .1 lb that means group of 99 arrows would weight 9.9 lbs. At this weight you could only carry about that many if you dumped excess gear (if you're lucky). I recently did a spiced quest where I shot off in excess of 800 arrows, that's 80 lbs. of arrows at .1 lb. per arrow. There's no way pretty much anyone could ever carry that many arrows due to the weight involved.

It's hard enough to play an archer concept and be effective, making the arrows weigh something would probably just kill off archer concepts altogether, unless they had an unlimited ammo bow which negates the use of any kind of special arrows you find ingame.

Seanzie

I agree with the potions, but gold peices shouldn't weigh anything, because as we've said lots of times, were not hardcore RP'ers like arelith, and they even don't have weight on gold.

Lorilei

I am all for adding weight to arrows, and cost, as long as the mechanic is added to be able to retrieve shot arrows. Its completely immersion breaking to have to stroll around with 1,000 arrows on a long trip if you are an archery dedicated character.

ScottyB

Looks like this has been shot down.

Seanzie

No! Don't give up! There's still hope!

Ghost

No big deal, and a tip for those of you who don't know. The way NWN chooses which arrows to use next goes in order from the last to enter your inventory to the first. So the best way to keep from firing off those special arrows when your current stack of ammo runs out is to lay down all your "mundane" arrows on the ground right before you go on a quest, then pick them up again. This way as long as there's still those mundane arrows in your inventory you'll shoot all of those first before the special arrows get chosen.

Decimate_The_Weak

We're not hardcore RPers like Arelith? LOL.

We're 10x as hardcore.

Seanzie


GoblinSapper

Quote from: ScottyB;208036Looks like this has been shot down.

*puts on Sunglasses, walks away from explosion* YYEEAAAAAAHHHHH-

SilentSouth

So how about, stacking arrows but at the cost of small weight.
However i agree with Ghost on this one, not many people will want to use an archer concept if you can only carry about 100 arrows, For the same reason not many people use throwing axes, simply because they weigh so much.

Howlando

I was pretty sure Archer Arrows are determined according to some order of where they are in your inventory.

I wouldn't mind being able to stack higher than 10 for simple potions, and higher for arrows.

PlayaCharacter

Quote from: Ghost;208044No big deal, and a tip for those of you who don't know. The way NWN chooses which arrows to use next goes in order from the last to enter your inventory to the first. So the best way to keep from firing off those special arrows when your current stack of ammo runs out is to lay down all your "mundane" arrows on the ground right before you go on a quest, then pick them up again. This way as long as there's still those mundane arrows in your inventory you'll shoot all of those first before the special arrows get chosen.

Can anyone else verify this? I have lost sooo many awesome arrows over the years. I think I fired one of my precious OnHit: Slay Racial Group arrows into a goblin one time, but I'm really not sure where that thing ended up.

Caster13

Quote from: Howland;208153I was pretty sure Archer Arrows are determined according to some order of where they are in your inventory.

I wouldn't mind being able to stack higher than 10 for simple potions, and higher for arrows.

I did a bit of experimenting once and found that arrows are switched into into depending on the order that they are picked up/added to your inventory.

So if you pick up arrows A, B, and C in the order B, A, and C, they'll be used up in that order as the arrows are used up.

Nightshadow

If we make all arrows have weight and cost more... I'm all for that, and I don't think it would cause any drop in the number of archer concepts, so long as you made bows deadlier. Give them another 1d8 (or 1d6) damage, unless it's with an infinite arrow bow, make arrows weigh 0.1 lb, and there you go.

At the moment, archery is weak, that's why you have to fire 800 arrows to get through something.