More "Good" Loot

Started by Egon the Monkey, October 19, 2008, 03:15:33 PM

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Egon the Monkey

To clarify, this it NOT a complaint that the loot is crap. :P

The trouble is, that there is so much "Only useable by: Evil" loot, necromantic loot, animation devices and it is getting ridiculous. 1/day summon chain, bonus Cleric slot gear, loads and loads of amulets with skill boosts and powerful spells, and that's just the stuff I've seen on quests or for sale recently.
What do Good players get: Chalice of Light. Woo yay. Gonna smite me some evil with that. XD

I understand that it's fun to make creepy loot that adds a flavour of "bad news" to QAs, but it's hardly a great stretch to assume that the odd divine champion or crusading good guy has fallen victim to some of these tombs and would have carried such useful goodly relics. Or that raiding tribes of monsters would have pillaged a temple, guard house or something that belonged to a Good Netherese faction.

It's making me thing "hey I should make an evil guy for the loot!" which is kind of a bad reason to go for a concept.

Thomas_Not_very_wise

The Price of being good is that there aren't as many all powerful things you get.


It's a price, you have to pay.

Oroborous

Its not a price you have to pay. There just isn't anything geared toward the good guys really. Seems its more an oversight, plus it'd be neat to have the evil parties run off to destroy the good stuff.

Egon the Monkey

Why should there be a price of being Good or Neutral any more than Evil? There will be as many powerful good smiths forging gear, good priests blessing it and so on. As it is, there is a real imbalance i the loot. It's very flavourful for the quests, but very useless to a good deal of the server.

Mort

Maybe it's deliberate in order to promote anarchy and chaos!!1! <_> . Or maybe it's just that the quests dont involve raiding mount celestia and our drops have been established on the history of the island or theme-based.

As more quests get implemented, I'm sure the variety of things for specific classes, races, alignment, etc. will increase.

Egon the Monkey

Yeah, that I can understand, but there's plenty of room to fit Good and Neutral loot in there as "stolen" kit.  Currently the only alignment-based new EFU:A loot I see is all, without exception, Evil.

RIPnogarD

Perhaps this ‘good’ loot can be scripted <(?) to show up in chests (etc) only as the evil that was slain getting there wouldn’t have it on them, but as was stated might have some from goodly types they killed in the past.

Gwydion

One thing I'd like to see is enchanted items that are more representative of what people actually use.

For example - I've seen numerous magical or enhanced scythes, and almost never see longswords.  Unless theUnderdark AND the island of Ymph have numerous scythe-wielding Nightriser captains, I don't get it.  

This was also true of the server before The Ascent.  Enchanted longswords and greatswords were difficult to find. Most possessed by PCs were DM loot.  

I know I've seen more enchanted exotic weapons such as whips, scythes, kukris, double axes, and dire maces - than what should be more common weapons such as maces, shortswords, spears, longswords, and greatswords.  

Is this intentional to encourage PCs using a greater variety of weapons?

Mort


Thomas_Not_very_wise

I was joking about the Price.

but yes, I want a quest where you kill Good Aligned Outsiders.

9lives

Yes, lets raid Arvandor as part of a scripted quest.

Thomas_Not_very_wise


Pup

Get out of the box and use an interesting weapon.  I assure the DMs smile upon it.
"So what else is on your mind besides 100 proof women, 90 proof whisky, and 14 karat gold?"
"Amigo, you just wrote my epitaph."

"Maybe there's just one revolution.  The good guys against the bad guys.  The question is, who are the good guys?"

~The Professionals

TooCuteForComfort

What is the UMD policy on the alignment restriction things again?
Might be worth going 16+ charisma with skill focus and rogue/bard levels if you really don't wanna go evil..

Cluckyx

I personally think it's a pretty interesting balance.

 Sure the evil get more loots. But they also have the social stigma that goes with it. You go into the Ziggurat wearing bright green ghoul chain. Shit WIll go down.

 There's no denying that the good could use some love, but it's not as bad as people are saying.