Plant Overharvesting

Started by Nihm, September 16, 2010, 01:31:16 AM

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Howlando

If someone is going around deliberately trying to destroy gardens it would probably be polite to use the forums to somehow indicate the nature of the destruction (even if through an anonymous account). But mostly I suspect it's just some bugginess in the plant system + random players who aren't going to read this thread anyway.

Kotenku

A life-like realistic botanical system complete with socio-cultural mores with regard to overharvesting and plant dispersal is essential to my immersion. :/

Underbard

From what I have seen, it is basically impossible to raise a garden anywhere near the zig.

Dr Dragon

I often play wizards who are after resources and I often see gardens or plants harvest them all until all the plants die so I can get all the resources.   I have on numerouse times Overharvasted your gardens. Defend your damn garden when my wizard sees a bunch of herbs/resources he/she will take them. If I was in the middle of nowhere and saw an Apple/fruit tree unguarded/unclaimed you can bet id take all the fruit.

I will boldly and proudly admit to over harvesting.

GoblinSapper

WE DID NOT CHOOSE THIS BATTLE, BUT NEITHER SHALL WE SHUN IT.
 
DEATH TO THE SALAD EAATTEERSS!
 
http://www.youtube.com/watch?v=xYRml8zZ8BU

Nihm

QuoteI will boldly and proudly admit to over harvesting.

 
The question isn't whether people do this, but what sort of reaction is acceptable.  Icly, my character would likely want to murdur you and fertilize that garden with your corpse.

DollarPhil

Quote from: Dr Dragon;200475Defend your damn garden when my wizard sees a bunch of herbs/resources he/she will take them...

I will boldly and proudly admit to over harvesting.

You cannot defend them. You can't be expected to sit there with seeing up 24 hours a day in the hope that the jerk PC is going to turn up when you're ready to gank them. You can't booby trap the gardens unless the DMs change their ruling on that (can't find the question, I made it a year or more ago). That leaves using your own allied arcanist to cast See Invis on an AEd beastie and hoping it drives off a poacher in the few minutes of seeing it has.

Doc, if I had a way to mug your PCs without ever laying a hand on them, you'd get pissed. Being able to ruin a garden without risk is that. Secondly, unless you have some kind of 11 INT 8 WIS wizard, you should be smart enough to realise that you're going to want plants another time too.

Oh, and I suggest we boldly and proudly start admitting to mugging DRD's new PCs on L9s. It's about the same level of unpreventable conflict.

12 Hatch

It doesn't seem like this is worth getting upset over, honestly!

DRD has a fair point that it's a legitimate, IC action.  Similarly, you're right, Phil: functionally, defending gardens is nearly impossible.

But at the end of the day, one side or the other just gets some nice bonus plant ingredients.  That's it.  And you can easily stockpile plenty of seeds to rebuild your gardens.  

I think the randomly spawning plants for the gathering quest provide a nice, consistent alternative for nature PCs in the event that their gardens are ruined and have to be replanted.

Barehander

Uhh..

It doesn't matter whether the plants themselves are a big deal. The point is, someone's being a d... I mean, someone has a different idea of "fair" and "legitimate." Also known as "Somebody's wrong on the Internet" which is unforgiveable.

I think the arguments against overharvesting have been made, so unless the DMs have a stance to take there's not much else to do than add these players to your "Don't play with" list, sadly. Well, if we want to have spine, at least. I'm not sure I'll care that much tomorrow. >_>

Paha

I honestly do feel that it's IC, in many ways. There are many of those places that normal city walkers don't get to or visit often.

And if some city guys wanna keep garden, protect it or make something out of it. The pickers just need to be prepared that one day they may get mugged or even killed. Folks have killed for less.

EfUA_undercover

It's unbelieveably silly to get butthurt about that. Or to blame anyone for it.

If you would just spend the time writing here to find or plant a new garden your problem might have been solved already.

Drakill Tannan

EDIT: That was too agresive, nvm. Paha Poika, read the posts before yours, it isn't posible to defend the gardens, so it can't be dealt with IC.

Underbard

Tried playing a druid once.  Thought I would farm, and sell reagents to PC's of the zig.  Got a couple of contracts that I couldn't fill because every time I checked my plants, they were gone.  Gets pretty damn frustrating after a time.
  The only way I can see the farming system working, and I don't know that this is possible, is to make harvesting druid/ ranger/ farming only.  A raid on the farm would only happen under DM supervision, much like pvp.
  Also, to note, this was before the new systems were put in place.  I wouldn't even think of trying to plant anything now unless I was paralyzed from the waist down and could do nothing but sit in front of a computer for 20 hours a day, and had someone else guard for the other four hours.

Dr Dragon

Quote from: DollarPhil;200493

Doc, if I had a way to mug your PCs without ever laying a hand on them, you'd get pissed. Being able to ruin a garden without risk is that. Secondly, unless you have some kind of 11 INT 8 WIS wizard, you should be smart enough to realise that you're going to want plants another time too.

.

Actually it is quite possible to Mug and even murder PCS with no PVP skills at all. Hiring assassins, Giving a person spells and demanding a split of the goods mugged. Also I wouldn't be pissed Ive had quite a few chars who were killed simply for a bounty. But then again Im also guilty of doing the same.

People RL seem to find a way to guard land 24/7 So I suggest you find a way IG to pay people enough to take shifts.

Capricious

The problem is this isn't real life, and people can't be bothered. It's a game afterall, and that's all it is.

My two cents here, however. If you're going to go willfully destroying things that other characters have put work into at least make it into a bit of fun conflict. Make posts, leave clues, whatever. Doing it by charging out invisibly and destroying or over-harvesting, then running off without any real chance of conflict coming from it defeats the whole purpose of "attacking" someone's property.

Do it in a fun way and people will appreciate it for the roleplay it brings. Doing it in ways that you all but assure you won't be caught is frankly rather lame.