A shame to remove party system

Started by superfly2000, September 12, 2010, 01:05:08 PM

Previous topic - Next topic

Underbard

I don't see it as a slippery slope effect, but whoever wrote that should realize that trees falling on their own, in no way represents humans tinkering with stuff.  Must have been some lifelong scholar with no real life experience.

PlayaCharacter

My issue with moving in stealth as a group is purely a meta issue. It just takes too damn long to type out directions, make sure everyone is present and accounted for, etc etc etc. It's a matter of OOC convenience, e.g. I'm not going to attempt it unless it's Friday night and I don't have anywhere important to be in the morning. Every method I've tried is time-consuming as all hell.

The method I have not yet tried, which has the advantage of being totally IC, is using the map pin system to simply tell everyone a destination, and if you don't know the way there, it just sucks for you. This has the added advantage of allowing PvP encounters to have a greater impact: if Joe Stygian searches a lone rogue and finds a map, they are likely to follow it to see where it leads.

It's really not that big of an issue, though. The old party system had many, many more obnoxious features. As was said above, the pros far outweigh the cons.

Cricket666

I could see the party system being implemented again if the mini-map was taken off completely. Also, it'd be pretty neat without a mini-map... you'd actually have to remember how to get somewhere!

Honestly, I play EfU so often without the party system, that it's weird when I actually have one. >_> True say for anyone else? Probably.

KRUNTO

I vastly prefer the non-party system for a number of reasons. The changes help increase immersion and cut down chance of metagaming- both purposeful and unconscious. The issue of not being able to see stealthed allies might be hard to get used to, but I personally think you shouldn't necessarily be able to see through someone's semi-magical ability just because you consider yourself friends. As Howland said, it is quite easy to reveal yourself to your allies if you deem it necessary. All in all, I think the difficulties that the changes to the party system might have introduced only ended up making EfU more enjoyable. Or something. LOL NERDS DICKS RACIAL SLURS AHAHA FGTS KRUNTZ OUT

Relinquish

i quest with you incognito and gank you later knowing your exact hp and how many spells/hits should kill you.

PlayaCharacter

Quote from: Relinquish;199741i quest with you incognito and gank you later knowing your exact hp and how many spells/hits should kill you.

That was so lame! I actually started winning PvP once the new party system took effect, and I'm pretty sure this was why.