A shame to remove party system

Started by superfly2000, September 12, 2010, 01:05:08 PM

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superfly2000

And also that you can't view the player list on logon.
 
At least thats what I think.

Paha

Has been working well for ages. Never missed it here. My opinion.

I don't even remember when we changed it.

Drakill Tannan

I do. The only real thing i miss is party chat, wich reduced the OOC comments a lot. But else, it is exactly the same.

That you can't view the player list on logon is silly. It's meant so taht you can't see the PCs levels and therefore you don't metagame it. I don't mind, efusl solves it anyway.

If there is anything about the sistem i'd complain about is the "distance" XP system, wich gives frontliner PCs even more advantages (like they needed more..) than archers, wizards, clerics etc. For no real reason.

Barehander

The log in list is pointless to hide completely, since there's also the option to just show names but no classes/levels. But then, you can also use EFUSL, so it's pointless to show it at this point, too. But it's like flicking one switch, so I suppose it might be fair to do if there are many people who'd use it.

derfo


Buns in the Oven

Well, I think the main issue with allowing looking at players from any sort of view is that the DMs don't want you to know when they're logged on. As in, specific DMs.

Cluckyx

Quote from: Drakill Tannan;198910I do. The only real thing i miss is party chat, wich reduced the OOC comments a lot. But else, it is exactly the same

it did't reduce it. It just moved it to another location and legitimised it.

Howlando

QuoteThe log in list is pointless to hide completely, since there's also the option to just show names but no classes/levels.

Since when? We tried to make that work but couldn't figure out how. Either we're missing something or you are mistaken.

We're happy for players to see what characters are IG and see if DMs are IG but hiding classes and levels is excellent.

Howlando

And despite initial controversy I think practically everyone who actually has played with the no-party system finds it really adds to the game and makes it more fun.

ExileStrife

Quote from: Howland;198959Since when? We tried to make that work but couldn't figure out how. Either we're missing something or you are mistaken.

We're happy for players to see what characters are IG and see if DMs are IG but hiding classes and levels is excellent.

There are currently two modes of operation for that extension:

A, hide everything (which we use).

B, show all names, but hide class and level.  That sounds great, but it still shows DM names so it falls short.  There's an open enhancement request to be able to control that aspect, but it hasn't been done yet.

Crod Mondoon

Plus sneaky assassin's can join your group, and make it very interesting for you, if your not watching the left screen chat window closely!

Leave as is. Does far more for immersion then is gained in the mechanical advantages of a party.

Howlando

I think I am the one that is mistaken regarding the extension, it seems!

Barehander

I like the current no-party system, too. I haven't paid much attention to XP, so I don't know what the distance function is, though. The only problems I have is coordinating stealth parties and easy buffing/healing through the portraits, which is the only way I did it before coming to EfU.

The Old Hack

The healing bit came as a shock for me as well but now I think it actually adds to the fun and challenge. As to party coordination, yes, it makes it harder, but it can be overcome (and teaches the importance of planning and communication. >.> )

Divine Intervention

The party system needed removing.  There was far more complaints from what I saw, of metagaming locations and the thing of people knowing when their buddies were under attack despite being a whole area away.