Allow Wizards and Sorcs to cast animate dead at level 3

Started by Dr Dragon, September 07, 2010, 08:08:09 PM

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Dr Dragon

Maybe it was intended to be this way but its always felt silly that clerics are always bad ass when it comes to necromancy considering they can cast it multiple times and only get it as a third level spell. While any wizard who wants to animate needs to save up on scrolls supplies/gear while your neighborhood Cleric of (insert god) has no such fear they can just cast it.

I think wizards and sorcs should get the animate dead spell at the third circle if this would be possible to script as an override or something itd be awesome.

Thomas_Not_very_wise

No. Plenty of items already. You can use items to animate multiple undead.

EDIT: In order to sound less like a tyrannical DM-

I would be against this because there is a lot already IG for an wanna-be necromancers.

Staring Death

It's called Palemasters.

prestonhunt

Wow.  Thomas is a tyrranical DM!

Oh wait!  Not a DM at all!  Phew!

Echigo

wow let's cry about weak arcane necromancy

Divine Casting is where it's at!

Why don't you just make a damn Cleric necromancer, you cry babies!?
meth

Drakill Tannan

Is it posible to animate more than 1 undead using scrolls/items? of not, the onyl change i would like to have the that one. Allow arcane necros to animate several monsters using items.

Echigo

Quote from: Drakill Tannan;198126Is it posible to animate more than 1 undead using scrolls/items? of not, the onyl change i would like to have the that one. Allow arcane necros to animate several monsters using items.

Seconded, if not already possible.
meth

Lenthis

... So you all know- Mastery of undeath threw arcane means is exceptionaly hard, As noted in the comment for being a pale master. "Most whom seek mastery over the dead take the divine route" I think thats what it says-

Nihm

Animating via items doesn't allow more than one unless it is the default animation (zombie).

Equinox

Quote from: prestonhunt;198119Wow.  Thomas is a tyrranical DM!

Oh wait!  Not a DM at all!  Phew!


Lol.

I actually like this idea. Good suggestion Doc.

BrittanyPanthas

Amazing Wizards and Sorcerors who are Necromancers typically get such perks on their gear that they no longer need to worry about casting animate dead.

Jayde Moon

Non-amazing PCs need love too, sometimes...

Drakill Tannan

Quote from: Nihm;198139Animating via items doesn't allow more than one unless it is the default animation (zombie).

The shambling corspe ain't bad, but i would really love to have 2 animated orcs, as a leve 7 wizard. My only suggestion is to make it posible.

Garem

I can't say that I disagree with a single post here (barring that DM-TNVW babble- on everyone's account).

Here's an example. As it stands, being a Necromancer who takes Heal (corpse preservation? good with organic stuff?) and Archeology (living in undead infested ruins, after all) as opposed to being a Transmuter who specializes in Alchemy makes you considerably less capable of creating, improving, and using undead animates for a laundry list of reasons.

The Boom King

While I agree it would be cool for spellcasters to have animate dead as a spell at level three like most clerics, it is true that it states clearly in the palemaster prestige class descritption that arcane necromancy is -much- harder.
 
That said- I think it would be cool for palemasters to be able to do crazy crazy crazy stuff that clerics could only dream of doing with a corpse.
 
FOR EXAMPLE: Who played the elder scrolls IV: The Shivering Isles expansion pack? Remember the necromancer lady that could make all sorts of ungodly shit with her arcane studies: Giant frankensteins with different body parts sewn together with runes carved into their skin? Having arcane benefits added to the undead would be awesome.
 
Perhaps a script could be added for arcane necromancers to etch a single spell into their recently animated corpse, spells that normally you wouldn't be able to add. Ghostly Visage... Shield.. Perhaps even Fireball or something like that- so it blows up when it's killed.