Remove Battlemarcher Perk

Started by Nihm, August 26, 2010, 01:11:23 AM

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Nihm

This perk is much more powerful than any feat is.  It grants two additional attacks at level eight, one at primary ab and one at secondary, rather than one additional attack with reduced ab as was seemingly intended.  It allows the bard to be much more powerful in a melee than pure ab classes.
 
There has been a lot of vagueness thrown over this perk, but I have tested it and can demonstrate anytime anyone wants that it does indeed grant the above.
 
A feat that granted one additional attack at full ab would always be taken.  It is superior to flurry of blows and rapid shot, which suffer a -2 ab penalty to all attacks.  It is superior to dual-wielding, which does likewise and always takes a damage penalty to the offhand.
 
A feat that granted one additional attack at full and one at secondary ab, the way this perk does, would be ridiculous and would be removed from the game.  If the perk cannot be changed, I suggest it be removed.

VanillaPudding

Second the change / removal of broken perk.

Dr Dragon

The perk sucks when you have low levels of  bard, if you have low bard levels the perk is weaker then bard song.

Thomas_Not_very_wise

Not the point. It utterly dominates at higher levels with an enormous Attack Bonus and extra attacks per round.

Dr Dragon

TBH I say remove the perk.

Brawling Mage

Unless we wish a world full of pure bard champions, smashing the faces of fighters and barbarians together. Yeah, remove that

Calculor

some srs bs afaik remove asap

Echigo

Yes. Remove or alter.

Personally, I am still in favour of that single extra attack per round, but with the damage resistance, speed boost, and bonus to AB? It still seems like much for a Bard.

And DrD, that's not the point at all. The perks weren't set into play to be -better- than the original Song. I was under the understanding that it was for flavour and diversity.
meth

Egon the Monkey

I don't see anything wrong with pure bards smashing the faces of fighters and barbarians if they specifically build to do so. Makes a change from full BAB chars being the usual duel crushers because potions lower the advantage of being able to cast spells. Trouble with Battlemarch though is you can be a combat monster and still be able to support a party with bard song. A good Perk would be one that takes bard song and twists it so you can be personally destructive, but with some other drawback. That's flavour rather than straight enhancement, as you changed the focus of the class.

I'd say remove the AB bonus and speed bonus. That's so good for getaways, as it's undispellable, see Caius Drayden's many escapes for details. Instead have the song grant a minor Discipline and Concentration boost to the party, representing a bonus to martial organisation. Overall effects would be:

+1-2 attacks for the bard
+2-3 Disc/Conc for bard and all allies
+1-2 damage for bard and all allies.

This would make it worse than standard bard song as a party buff (no bonus AB, no saves, no general skill bonus, no temp HP) but better as a buff for the bard himself.

Side note. As Calculor mocks excellently, just saying "broken, remove" doesn't add or support any reasons for why it's broken or how to change it. "+1" isn't a good argument for change.

EfUA_undercover

Theoretically I like this feat, if it would work as intended. As it is now I would rather say remove or alter it!

Drakill Tannan

I like the perk a lot. I had thought the extra attacks where at +0 BAB, wich didn't make it too imbalanced, and the bonues to the party aren't too great, if it is fixed so the attacks are at +0, it will still be quite powerfull, but not imbalanced.

Porkolt

This might become a more interesting perk if it didn't buff the Bard himself, but only nearby allies.

Yalta

Tweak it down a notch if the DM's think its OP.
 
Having personally quested/fought people with this perk I am not sure its all that great. Useful yes, but high level front line bards, have some significant weaknesses e.g almost no discipline, low HP's, and have had to use up multiple feats etc. to get armour/shields/weapon proficency.
 
Removing it totally, is silly, not least as it would screw over people who have made their PC's background and build fit this perk.

Drakill Tannan

Yalta makes a good point. Melee bards are lacking in many areas.

GoblinSapper

Champion Bards also require a great deal of loot, and need to be lvl 8, before they start pwning faces. Having watched Caius in a tough PVE fight, he isn't a tank. He chugs potions like he's gettin shitfaced, has to run back behind lines occasionally to rebuff.
 
I think people certain people might be mad they can't PVPrickroll a certain bard even when he has one arm behind his back, is all.