A little concern.

Started by Amourae, October 12, 2008, 11:30:53 AM

Previous topic - Next topic

lovethesuit

Quote from: JackOfSwords;92538but no one can say they weren't sufficiently warned, and there would be no room for complaints.



:???: Really? Ya think so?

9lives

While the intentions are good, a system like that would probably ward off more people than it saves. No one enjoys bureaucracy.

Amourae

I don't know, IMHO a small quest given by the NPC atop of the ziggurat to send you to a populated direction, like the Kingsman, could be more appealing and help to stay in character, whitout all the bureaucracy of OOC dialogues.

lovethesuit

Now -that's- a good suggestion, Amore.

Vlaid

I've always felt (since EFU:A at least) that when you get to the Ziggurat, you feel a bit directionless. You're in this random place, no idea what's going on, and you just kinda feel like you should walk around in a confused daze for a while.

A few quests to kinda get you on your way would be nice. Like, hey, go read this book from the Society, then answer a few trivia questions. If you get them right, I'll reward you with side boob.
[url=https://www.efupw.com/forums/index.php?topic=706473.msg747918#msg747918]The Entirely True Legends of Velan Volandis[/url]

JackOfSwords

Yes, but there's a difference between your character being confused, and a player being frustrated.

Mort

QuoteI don't know, IMHO a small quest given by the NPC atop of the ziggurat to send you to a populated direction, like the Kingsman, could be more appealing and help to stay in character, whitout all the bureaucracy of OOC dialogues.

He gives a quest already and has been given it since a while ago. We will be adding some to introduce you to the various agents as the city builds itself, of course.

Lillithid

Without reading most of the thread, I'm going to agree with the OP that the server is unwelcoming to new players.

I've been playing EfU casually on-and-off for over a year and wasn't really able to insinuate myself into any DM factions or in-depth plots, but I always knew that I could log into a fun, vibrant world with strong themes and find dynamic and fun players.

In EfU:A the themes seem terribly obscured, and starting out is painful. In the old EfU you could run Fed-Ex quests to level three in about 45 minutes and see a lot of the city along the way, and get intimations of themes - the Seekers, the Spellguard, Lower versus Upper, etc. They led you nicely from one to the other.

In EfU:A the quests seem less direct and accessible, and less fun. Go... scavenge burial shrouds? I'm still not sure about this one. If there was some way with the intro quests to introduce characters to the themes of the server, whatever they may be (something about the undead?) to get them settled, get them some experience and gold to start out with - I think new players would be having more fun.

The old players are determined to be the first to plumb the thematic depths of the new server, so this isn't a problem for them. But for casual and new players, I think that if there was some way to introduce them to the world in a compelling way and get them started a little stronger it would be an improvement.

The old EfU had a great balance between strong roleplay and popcorn video game fun. I think the popcorn factor ought to be shored up a little bit here - maybe not immediately, to keep the server mysterious in its beginning stages - but definitely along the way.

edit: As far as players being welcoming, I know that a lot of you out there are. But there's also the faction of players with short-tempered, rude, and ready-to-fight characters looking for PvP. To that crowd - go easy on the new guys!

9lives

The thing is, while the overarching plot may not yet be apparent, general server themes are being constructed and dictated by the players.

Lillithid

Well, that makes sense...

n00m

I love the fact that even the Zig isnt safe.  (even after dying randomly while standing there to a commander crit) This server wasn't meant to be easy, and I dont think adding more no risk reward is the answer.  Long live EFU:A :)