Looking Back: Underdark Quests

Started by ScottyB, May 03, 2010, 09:22:49 PM

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Coldburn

I would have to say the Clowns quest; not because it had the Underdark feel, but because it had the 'EFU' feel. Crazy, but utterly dangerous. A haunting feel that everything looked okay, but shit was going to hit the fan at any minute.

Bobo the Clown and his possé were brutal.

Equinox

I only did a few from my trip down as franco. But Seers was amazing.

Snoteye

I wonder if anybody who has answered "Seer(s)" even knows the quest name.

Coldburn

Quote from: TheImpossibleDream;180828Red Smiles, Sewer Town Chosen, Seer, Orog Fort, Drow Caravan, Urdlen quest in that order.
That was your quest train, in the order, you mean.

TheImpossibleDream

Bobo the clown was greatly exagerated. I would compare clowns part 1 to trogs. The boss crit for like 70 which is pretty meagre considering his crit. Knock back a blur and maybe a clarity or two for the bearded ladies (i just knocked them down) and that quest was a breeze <_<

I think the reason that quest is remember was because it was spammed to oblivion and required "basic tactics or die" meaning a lot of folks have memories of being new and dying there.

ExileStrife

Quote from: Snoteye;180888I wonder if anybody who has answered "Seer(s)" even knows the quest name.

"A perilous evil" iirc.

EfUA_undercover

Oh I forgot the Dream Room... especially when it came to sharing the loot or a DM possessed one of all that -people- there ;).

Meldread

My favorite quests were:
-  Jafar's Pie Quest:  This was the beginning of the delivery quests that would take you all over Sanctuary.  However, what I enjoyed about this quest was the multiple ways that you could complete it. Before the goblin who gave out stones and wrote poetry got chased away, you could even give it to him!  Jafar must have eaten thousands upon thousands of pies.

- Zombie Staircase Quest:  This was a fun quest to do at a low to mid level.  It was straightforward.  All you had to do was hold the staircase against wave, after wave, after wave of zombies.  It had an epic feel for a low level character, and made it feel like they were contributing something to the settlement.

- Portal to the Surface:  This quest was awesome it seemed to capture the desperation of the situation of Sanctuary.  People wanted to leave, and therefore it just made sense for there to be a con man.  It was also one of the few quests that once started, you had to complete.  There was no turning back, and even once you completed it, you still had to trek back to Sanctuary.

- Beetle Meat Quest:  This quest gave me the opportunity to RP with lower levels.  It gave you a good idea of the main staple of Upper Sanctuary's diet (Beetle Meat), and allowed you to contrast it with the main staple of Lower Sanctuary's diet (Rat Meat).  It also allowed low level characters to be useful to the settlements survival (you were helping provide food).  Depending on my character it gave me the chance to RP with new PC's.  I took them to do beetles to "observe" their combat skills, to "train" their combat skills, etc.  Beetles were like a step above the combat dummy.

- The Lights Below:  As others pointed out, this was a good introduction to some of the lore behind the server.

- The Rat Barricade:  Because it was fun.  So many rats!

- Purst Pig Farm:  I loved this quest because it was not only fun, but it embodied the EfU theme rather well.  Dark ironic humor with a dash of horror.  On the quest, you discover that the Duegar that runs the Settlement's pig farm is not only killing people and feeding them to his pigs, but the entire family was indulging in a little cannibalism themselves.