Simply put...WTF

Started by TeufelHunden, March 07, 2010, 09:36:36 AM

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TeufelHunden

I tried to do a little old fashion mugging today with intimidation rolls and rp and such in a way that pvp conflict could or could not arise and the person would mearly have been subdued and had some of their gold removed....but no what happened was as soon as I started the rp the two men both sprinted into my armed associate and ran away as soon as the rp started to happen. Before I could even hostile the individual I started to talk to seconds before. I understand not wanting to get mugged and all that, but simply running straight into a guy with a greataxe and taking advantage if the fact that he has to hostile you first before he can attack you is ridiculous...especially when we were trying to rp the situation without attacking you first! I honestly feel cheated out of the whole experience. Am I the only one who feels that sprinting straight into an armed individual without any rolls involved or even the slightest interest in rping any of the situation is in a sense metagaming as you know damn well that a player who has not yet had the chance to hostile you is not going to hit you? Then  one of them implied in tells that I was trying to gank him and gave me advice for next time :mad: if I was ganking anyone I would not have said anything about you giving me your gold and walking away safely I would have just swung at you without saying anything but die! Oh well.../rant off. I had a chat with the first individual and was told that he was scared of FD gankers and this is understandable. Is this really a huge issue? Do people really randomly gank and FD people? Should I be sending people messages telling them that I am going to mug them before the fact and that I will not be killing them so that they will engage in mugging rp with me? Please Kotenku, Derf, Semli and 9 Lives I require your expert opinions on the matter with haste!

Caddies

I'm not quite sure what you mean by 'sprinting into an armed individual'...did you mean they ran past him, to escape you?

Whatever the case may be; the onus to hostile is on you. If you quickslot the hostile macro command (which all PCs should, really!) then you can switch hostile in a matter seconds.

Garem

Couple of thoughts...

When people see half-orcs mugging them, YES, they get worried because many players know that a lot of new-ish players trying evil out do two things. They 1) attack ANYONE and 2) immediately go to Full Damage because "evil people kill people".

Second, it would be greatly to your advantage as a mugger to use "/c hostile all" prior to approaching someone you're mugging. Also, it makes it more fair to anyone who happens to walk past the scene as its occurring to fight back with the victim. So, if you plan on mugging, use this feature!

Thomas_Not_very_wise

/c hostile all is the key to all good muggers.

Howlando

People are certainly entitled to run away in sketchy situations, so no problem there, but I do want to address the idea of "random FD ganks" - people should not really be scared of these, as we do not permit them.

Assassinations are one thing (usually you are aware if you have done things to justify such a thing), but thankfully we do not have problems with random muggers FD'ing people and if we did we would crack down on it.

Also, "rolls" are not really suitable in such situations unless a DM is present or the other player requests an intimidate roll or something (and players are never obliged to respond in any particular way to a roll).

But, it's nothing to get upset about, if you want to play a mugger (which is fine!) you're going to have all kinds of experiences.

Thomas_Not_very_wise

Quote from: Howland;171078But, it's nothing to get upset about, if you want to play a mugger (which is fine!) you're going to have all kinds of experiences.

QFT

Divine Intervention

It makes perfect IC sense for them to leg it.  If someone stops you in the inner city ruins with armed accomplices you know it's clearly a beating or such.  Even if they were hostiled it still makes sense that they may just want to blast past you and catch you by surprise therefore escaping.

Disco

I once had a simmilar experience. We was about to subdue this halfling back in the UD. The guy first got hit by a blindness spell and then he just ran all the way out of the mines, arround corners and obstacles and shit. That was rather funny,
Anyway the guy later told me in pm´s that he was affraide we would fd him becourse we was so bad ass, clearly your case was something similar.

TeufelHunden

Quote from: Caddies;171074I'm not quite sure what you mean by 'sprinting into an armed individual'...did you mean they ran past him, to escape you?

I mean he ran -into- my armed accomplice like we were both standing there cornering him and he ran head-on into him.

IxTheSpeedy

I understand you were upset when you posted this originally but I'm not sure you get to complain if you're the one initiating a mugging and you get busted up...  Dems da breaks...  Bring tougher folks next time so it's not even an option.

99% of folks really don't want to get mugged, regardless of the RP opportunities.  They're going to react in any way that makes them most likely to not have to give up their hard earned gold.

derfo

That sucks OP, but pretty much everyone is going to wander into PvP that doesn't go perfectly OOCly/ICly someday. I would just try to learn from the mistakes and mishaps and move on.

Nuclear Catastrophe

TeufenHunden, putting this sort of thing up in the general discussion thread is frowned upon.  Specific instances should be dealt with by speaking to the DM's.

However, I think you need to talk to the DMing team -anyway- to figure out how best to pursue your current character, as I suspect you have some definite misconceptions to put to bed before you embark on any PvPing journey.

TheImpossibleDream

In fairness nuke the last thread "Pvping attitudes" was almost an identical type of thread.

I don't think pvp should be discussed by players in general discussion and rather if an issue arises with pvp leave it to the DM's to deal with, discuss and address.

Too many topics seem to stem from pvp not going the way somebody likes.

--- On topic ---

I could point out multiple flaws with the approach taken in the OP. Most obviously not setting hostile and thus not being able to hit this person with an aoo. Also if he was truly cornered it would take a could five minutes for him to "glitch" his path finding past both of you and you'd most certainly see it. If the engine allowed him to move, well, you hadn't blocked him well enough. There are many ways to halt people, subdual, hold person, hold monster, tanglefoot bags, grease and web.

In addition rolls are never a good idea in pvp. As hard as it can be you just have to trust that people roleplay their stats and skill points accordingly.

Nightshadow

Tips for Mugging:
1: Keep RP simple, quick and to the point, never spend more than 1 minute trying to get them to surrender.
2: Don't loot them dry, take 100-200 gold at best (to do this, if you didn't know, emote something like *chuckles, kneeling down over the subdued man and takes about 100 gold from his coin pouch*, then take all their gold, and then put back the extra), maybe a bit more if you had to use potions to take them down, don't steal so much that you become a capital criminal and they suddenly can't go on any quests because they're so under equipped.

Drowel

Really TBH Either buff and gank from Invis or start an unrelated conversation and then demand gold.