Barkskin - Chauntea priestess

Started by AntoninD'Erlon, February 21, 2010, 04:36:50 AM

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AntoninD'Erlon

I think raising this to 200 gold was a little drastic and will have a reverse effect than what is desired. It was a nice gold since for the economy at it's previous price, although perhaps a little too cheap. Maybe adjusting this to 75-100 gold would be better.

Random_White_Guy

Its stronger and lasts like twice as long as a potion of Barkskin. I honestly don't see a problem with raising it such.

Maybe a PC cleric will start offering lower strength for 50 a pop and make a fortune!
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Dr Dragon

Im all for raising the price on rediculous AC buffs.

TheImpossibleDream

I like that the potions are now useful, more convenient and cheaper. Too many people were paying lip service to chauntea who really shouldn't just because of the easy 50 gold mega buff. tbh.

Pup

I believe this is a highly desirable measure.  As has been stated, certain chars could take the place of the same for much cheaper, and it lasted incredibly long.  I am unsure of what lvl that cleric is, but it is certainly longer than twice a potion.  I recall going to that cleric before an Orcs Part 2 run and having it last until near the end.
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Drakill Tannan

It gives 4 AC too btw, rather than just 3.

I say do this. Fighters and barbariasn should require a druid or a cleric to get this if not from a poton. The chauntea prietesses just makes druids less important.

Garem

Quote... The chauntea prietesses just makes druids less important.

Not necessarily an bad thing. It's comes down to the question of whether you want to drive melee characters to rely on druidic magic and PC-potion providers or make them utterly non-reliant so that there can be greater chances of city v. nature conflict.

ForsakenSunlight

agreed

While it is pricey I agree that alot of pcs were just using it and sometimes didn't fit the mold of worshipping or even honoring chauntea as it were.
 
200 may seem high but you it's almost same as two potions of blur, which don't last nearly that long.

Ebok

I think you're arguement might need some work. However the Price is a bit steep even for followers of the deity. It needed to be more then 50 however. 75 to 100 likely wouldve shut done some of the traffic as well, without leaving the place emptied.

Course, it does last forever, so I guess thats your call.

ExileStrife

Looking at the average gold per character on the server combined with the benefits that 372 hours of +16 AC gets you, I really don't think there's a problem.  This pays for itself in a single quest, and you can even sometimes get two quests out of one charge.

Gippy

I'd pay 199, but 200 seems a lot.

Luke Danger

I personally think 200 is a tad excessive. I'd be willing to pay 100, it's really handy, but 200 is too much, IMO.

Relinquish

Barkskin potion from average PC brewer 80? duration is less then half of the jannath temple and AC is less. 160 and you're approaching how long the temples lasts but still not quite. So 40 more gold for the extra ac and the duration making it 200, makes sense.

Underbard

Quote from: ExileStrife;168877Looking at the average gold per character on the server combined with the benefits that 372 hours of +16 AC gets you, I really don't think there's a problem.  This pays for itself in a single quest, and you can even sometimes get two quests out of one charge.

I must be doing something wrong because at 200 gold a shot, this would break most of my PC's in a hurry.

djspectre

I like the raise in price. @ 50 coins it was overused, spammed even, by the players. Now, its for those who wish to go to far flung sections of the server, engage in the longest of quests or maybe even dangerous invasions like the one we just had where 10 pc's were sent to the fugue in the conflict with the nightrisers in the conclave.

You know...when it really counts to have a damn good enchantment up and on your skin!

If it were to be lowered I wouldn't lower it much. perhaps 150 is the least, with perhaps a discount to 100 if you are a follower of a nature diety.