Running.

Started by Box, January 25, 2010, 01:39:02 PM

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AceOfSpadesX

^lol. As for the topic on hand, I think it's ridiculous to tell people to walk everywhere in a video game. Not only is it time consuming, but conflicts/plots are much better when they naturally occur. Since when are you supposed to intentionally invite spies or ambush by walking along slowly?

Egon the Monkey

Do what I always do. have your PCs throw sarcastic comments/offers of healing/incoherent abuse at PCs who run around populated areas. especially if you're a guard PC who CAN yell at someone "HEY! Stop, suspicious fellow!".
 I've been ion the receiving end of that off a DM too with a possessed guard shouting "Hey what's the hurry?" when I was sprinting as I was the only PC on. I don't think you can really criticise  hustling through unpopulated areas where either:
A: There's nobody there to care or RP with to make the walk interesting.
B: The area is known and in some cases *designed as* Gank Alley and only a fool would stick around there without reason unless they have See Invis, mad Spot and a floodlight.

derfo

i run if my character is so inclined to do so, or if i don't feel like walking

Canzah

I run because I cannot hide.

Drakill Tannan

And i run because i simply don't enjoy roleplaying alone. No one is watching, who the hell cares?

FleetingHeart

Run. Walk. Carry rocks with you and crawl at a snails pace. I really don't care, and neither should anyone else.

ScottyB

Watch Conan the Barbarian, Lord of the Rings, and The Running Man.

Ok, I can get Ahnold running from one city to another, or running from prison to a shanty town. But a dwarf? C'mon. Running is so OP and has no place in our fiction or fantasy.

Barehander

People who walk have no lives.

That can apply in two ways: if I were to be controversial, I'd tell you to get a life if you care about how other people move in a video game. But more importantly, the game is time-consuming enough as is. I have no interest in doubling the time it takes me to do uninteresting things (such as moving from one familiar area to the other) when I could be doing a hundred more fascinating things with that time. Ideological nonsense aside, I play for my own enjoyment. Yours is just a beneficial side-product.

Yes, I fully acknowledge the problem of stealth. But its signifigance is extremely tiny in the big picture. Sure, be a good sport and walk around if you're doing secret stuff - or run, if you want to lose your pursuers. But that only has any meaning in such a small margin of cases that it can mostly be ignored.

There's also the fact that our PCs are adventurers with super-human powers. I walk 50% faster than most people on the street, and I'm a pathetic bookworm. If I had 16 Strength and 12-14 Constitution, and travelling around was pretty much my career, I certainly wouldn't walk at the snail pace commoner NPCs do.

Caster13

Actually, I just thought of a good reason not to go running around the ziggurat.
 
Because you're holding scissors.

IxTheSpeedy

I agree with RWG "Are we really discussing running?"

And FleetingHeart, thank you, my next character will definately "Carry rocks ... and crawl at a snails pace".

NoneButTheBrave

Quote from: ScottyB;164019Watch Conan the Barbarian, Lord of the Rings, and The Running Man.

Ok, I can get Ahnold running from one city to another, or running from prison to a shanty town. But a dwarf? C'mon. Running is so OP and has no place in our fiction or fantasy.

Say tha' t'me face lad! Us dwarves are known fer our stamina!

Nufferz

totally implement a tripping system. .05% of tripping while running unless you emote tying ur shoes

Listen in Silence

Implement option for Hide and Pick Pocket users to tie together other people's shoelaces.

Nihm

This thread is a blatant attempt to claim from me the Most Hated Player crown, and I resent it.

Gnome on the Strange

Quote from: Caster13;164026Actually, I just thought of a good reason not to go running around the ziggurat.
 
Because you're holding scissors.
Gnomish DEATH SCISSORS!