Developing an Interesting, Memorable Character

Started by The Crimson Magician, December 11, 2009, 01:57:42 AM

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DangerousDan

I don't give a damn about VP's sarcasm. Earas Nightstar was a fantastic PC.
i walked one morning to the fair

Wern8

Except ninelives is incapable of playing such a good Elven character.

Nufferz

Stop worrying about what other people think of your character. If you enjoy your char, it will definitely show. I don't think anyone started playing NWN saying in three years "I am going to impress everyone become the most well remembered char on efu!"

Goals are great, but passion for your character is unbeatable. You can really tell when a player takes pride in their character regardless of how you may judge them.

KRUNTO

fd someone important

Caddies

INTERESTING:

- A neat background story you can drop clues/insight about during your character's tenure
- Believing in something strongly (lawful governance, getting drunk, beauty of warfare, tribalism, fighting evil, thievery, etc)
- Fears
- Distinct mannerisms you can emote (adjusting spectacles, doffing your cap, polishing your blade, smoothing your mustache, etc)


MEMORABLE:

- Projecting your character's beliefs (speeches, posters, etc)
- An identifiable agenda
- Having enemies
- Conflict with enemies (blackmail, framing, spying, murdering, slandering, dueling, planting informats, etc)
- Being a part of a group, or even better, leading a group
- Being unafraid of conflict regardless of odds

Cricket

Power, levels, goals, blah, blah, blah, this that and the other thing...
 
It's a game, have fun! The more fun you're having with your PC the more others will enjoy RPing with it and the more memorable that character will be. IF you're not having fun then neither will the players around your PC and they will find another PC to have FUN with and your un-fun PC is forgotten.
 
Smile and the world smiles with you, frown and you frown alone.

Garem

Caddies suggestions are great.

Basically, look at what TRB does for an example.

Then do the exact opposite. Win.

Dr Dragon

How to make a memorable char? Easy get a band of cronies and do shit. Weather its forming your own mercantile empire or plotting your own military dictatorship.      


2 make your goals known and prominent and help other chars with their goals. I remember when with my corrupt goon Koinus Sten I saw the Montezzi brothers. At the time Sten thought they were both big knaves  gathering a band of idiots and morons. Both proved to be his undoing.  


3 Also more importantly you should condemn and plot against evil even if it ends up with your chars assasination their is nothing truly more good aligned then dieing for your philosophy for that is the most ultimate thing about being good.

Here is my guides.


Prominence for an evil char.  

1 Gather likeminded PCS

2 Do evil deeds that make you known and get other good/other evil pcs wanting to slay you for your acts this will make enemies and hold fun. Ive not seen a single evil group not have enemies. Weathers its from the Montezzis Olid Praxes Ortred Craddock ETC. If you are evil and feel that you are to sucessful or no one is standing in your way deliberetly go out of the way to make enemies.    

3 You must go out the same way you came in. an Epic Manner weathers its being ganked killed in an honorable duel to the death or simply death in an epic battle your death should be well known and epic. Or you can be stripped naked in the sewers and forced to contend to someones sick game that is also an epic way to go out. '




Gaining prominence for good

1 Gather a goon squad of good nuetral and evil PCS (unless your a paladin)

2 Do Epic shit in the name of goodness and dont be total pansies. Weather its having a revoloution or simply trying to form your own settlement free of evil and corruption. Take up steel and slay the forces of evil in all shapes and sizes. If you are prominently a good figure you will be recognized as such.




Being an epic balanced PC

You are above the extremes of evil or good and you know it.

1 Do whatever action is best for your cause or goal even if its evil and could make you evil.

2 Have goals that include both good aligned and evil Pcs. Some of the best factions are led by non evil non good people like the sanctuary Watch.          

3 Gather friends in all places.        







Notice no matter what alignment what your goal is what you need is friends/goons to help you Dms love players who include other PCS even if such attracts enemies it contributes more fun/and conflicts for the server.

derfo


Kotenku

Memorable character: be in game a lot and talk about the shit you do on IRC. Not comfortable with self-promotion? Pay other people to talk about the shit you do. Make a journal, and write in it once every several days. Be sure to link the newest one in IRC as soon as you write it.

I am sorry, I don't know how to make an interesting character. I tend to just start with a gimmick, and add angst. That seems to work alright.

9lives


Vaulted Shadows

memorable

Honestly I think all the advice in the world dosn't matter, I've had alot of characters and almost wrote this big long thing about different chars i've had and what they achieved. It does not matter though, only one thing matters.

IF PEOPLE WANT YOU TO BE MEMORABLE.

Hate to say it, but regardless of how great your char unless people want to remeber it, it won't be remebered.

Two examples briefly.

I had one char who hit all of Caddies memorable check marks, at that time was highly memorable, and even did some mildy important changing events. He lead a group, had a clear agenda, posters, well defined enemies, took risk, and was betrayed, beheaded in a dm event/pc ambush. At that time, I thought he was highly memorable.

I had another character, who did ABSOUTELY nothing, short of sit in the back of taverns and pretend he had all this inside information. He had no groups, he had no real power, he never took risk,  he had no enemies.  He did nearly everything solo, where as the above did everything in groups.


Yet it is the second character that people remeber to this day. You can have Dm attention, a pc faction, friends, enemies, intersting concepts and agenda and at that moment in time have everyone know you. In the end though it is up to the players about what types of characters they personally find memorable.

For instance, I found recently, Kethra Marsk (Sp?), no clue who played her, highly memorable. Now all I saw her do alot was start shit for no apparent reason, but it was amusing to watch. :)



morva

shameless self promotions

derfo

because if it's not apparent then there must be nothing there

Cricket

Each persons idea of memorable is their own. All that matters is if you're having fun and it's memorable to you.

As far as successful. Again, one persons definition of this may differ from anothers. Successful to me is making a PC that is fun and doesn't know what the fugue looks like. Others think going to the fugue means nothing and their PC's change the server but they are immortals that died 99 times in doing so. Now if you can have fun, change the server and do it with single digit deaths you are accomplishing something IMO.

(I still feel it should be a Con point loss instead of XP for death.)