Suggested Improvements to the Renting System

Started by Meldread, November 01, 2009, 03:00:45 AM

Previous topic - Next topic

Meldread

Having just experienced being "bugged" it turns out that it might not (but still unsure) be a bug at all.

Suggested improvements:

1.  Allow PC's to rent both a guildhall and a private room.  One is communal and the other is private.

2.  Add the following dialog options for renting:

-  Allow someone to end their rent on a room to cause it to immediately expire.  Extra days are refunded at a minor loss.  This allows PC's to move from the Kingsman to the Hanged Goblin or the Wastrel.

-  Make it clear in the dialog (by not allowing it to happen!) that you can only rent one room at a time.  I wasn't aware of this issue, and thus I experience my current problem.

VanillaPudding

I see no reason to allow people to rent both. Bring people to your guild hall if you want or just meet somewhere private if not.

Meldread

Private storage.  >_>

And also, sometimes you need to meet with people secretly, even keeping it from other members of the faction.

But either way, the second part of the suggestion is a must.

Nightshadow

Quote from: VanillaPudding;151810I see no reason to allow people to rent both. Bring people to your guild hall if you want or just meet somewhere private if not.

I see no reason not to allow people to rent/buy/sell whatever they want and however much they want, personally. Why put an OOC limit on IC things (unless there is an IC limit placed by the current government on how much property one may own, but I doubt there is)? OOC Fairness? People should be allowed to, with enough gold, eventually buy tons of property and rent it out to various people to make a nice profit, and anyone who objects should do so IC'ly. IC actions have IC concequences and should be dealt with IC'ly, this includes someone gaining a monopoly over something.

Although I believe they may wish to keep it down to one hall or room per character due to possible bugs which can arise from people having multiple rooms.

For now I suggest finding someone trustworthy in your faction (good luck with that, lol) and having them officially/mechanically own any additional peices of property beyond your first, and make it clear to them IC'ly that you're their superior and that while they may 'own' that peice of property, you own them (or in the case of good aligned characters, find a good friend, and provide some gold for them to purchase the property to aid your faction in your holy quest or whatever... or something like that, the possibilities are endless).

ScruffyMcSmirkalot

Well... the issue I might have, though it's a real minor one... is that the faction leader is punished and unable to rent a room when he/she is renting the guildhall, while this has no effect upon the members of the guild who also enjoy the exact benefits of the faction leader on the guildhall.
 
Further, this doesn't account for people who have permanent buildings... but maybe those who have permanent buildings are supposed to be at an advantage OOCly.
 
As for what Nightshadow said... I disagree on practicality more than principle. While saying that anyone and everyone should be able to buy up as much property as they want on the server... this doesn't account for the one thing lacking: Available Devs to fill the demand. In most cases, more structures would be built for housing and such if there was a demand for it... but such is not possible without a high strain on the dev team, not to mention it seems to be a game mechanic to make domination of the limited space a priority. So it's not really IC as much as OOC for Dev reasons, I think.
 
(I'll probably be looking over this reply later to edit it >,>)

Box

I wouldn't really count on seeing this anytime soon since Mort is 'inactive' and only seems to be fixing bugs recently in the stuff the other DMs have no clue about!

Nightshadow

@Scruffy

I don't know exactly how housing works on this server... but what I'm talking about is people renting/buying multiple rooms and guildhalls, and handing out keys to people who then rent it from them. The system is bugged it seems, so there will need to be work done on it in any event, and rather then fixing whatever allowed Meldread to purchase more than one thing, I suggested doing the opposite, fixing it so that anyone can buy as much as they want.

I don't see why allowing any one person to buy as much property as they want would be more strain on the Devs than everyone on the server buying only one room or guildhall (at least there will only be one person sending a bug report if something major goes wrong, rather than a dozen). But again, I don't really know how all that works on this server, so I probably just don't know something important to this topic.

Meldread

Quote from: Nightshadow;151857@Scruffy

I don't know exactly how housing works on this server... but what I'm talking about is people renting/buying multiple rooms and guildhalls, and handing out keys to people who then rent it from them. The system is bugged it seems, so there will need to be work done on it in any event, and rather then fixing whatever allowed Meldread to purchase more than one thing, I suggested doing the opposite, fixing it so that anyone can buy as much as they want.

I don't see why allowing any one person to buy as much property as they want would be more strain on the Devs than everyone on the server buying only one room or guildhall (at least there will only be one person sending a bug report if something major goes wrong, rather than a dozen). But again, I don't really know how all that works on this server, so I probably just don't know something important to this topic.

That wouldn't work because if you aren't wanded into a faction the nearby guards will automatically (as in scripted) snatch your keys.

Nightshadow

Oh, I see... That does complicate things, then.

ScruffyMcSmirkalot

Nightshadow: It has to do with the fact that normally (And mind you, we're venturing into the whole "In real life x would happen debate", but I think in this case it's basic enough to warrant mentioning), if space was limited to only one group, more housing and buildings would be erected to compensate for this. However, more housing and buildings being errected isn't limited by supplies, cost, and labor, but moreso limited to the time the Devs have available to devote to such a task, along with distribution of player loads if Devs did go out and create more housing for so and so groups that might dissapear tommorrow, leaving such places empty....
 
I'm really guessing a lot when I describe this, but from my understanding, the guildhouses are more of a tool to foster growth of factions more than anything (someone from the DM team correct me if I'm wrong), and if one group holds all of them, then it defeats the purpose (unless it's temporary for some sort of plot). ICly, there might be legal terms related to this because you have to go to the "Guild Registration" office to even rent such buildings. But such hasn't been elaborated as far as I know... any DMs wanna take a whack at this? As I'm just groping around in the dark here and occassionally copping a feel I think ;)

Mort

@Nightshadow: What you said is an incorrect view of our systems. This is a description of Arelith.. or Amia, but its not something we are looking for, here. It`s to provide a chance to anyone to have a faction HQ for their own needs and meeting.

We dont want anybody to buy as many as they want for obvious reasons. We have a finite amount and we have a much larger playerbase. Unlike real life, we dont want the top 1% to own 95% of the world. We want a more even split amongst the scripted rent system. It will work as intended.

That being said, you can always pursue ownership OUTSIDE of the rent system. This is just a helper system to get group started and provide easy services without overloading any DM with work.

Kotenku

QuoteUnlike real life, we dont want the top 1% to own 95% of the world.

We want that in Real Life?

Drakill Tannan

Well not -we- the 99% of the population, i guess mort is of the other 1%