Luring

Started by Nihm, October 14, 2009, 12:27:18 AM

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Enigma

There are some situations which I find unclear whether it is exploiting or not.
 
For example, the gnoll quest's final room: is it okay to lure them all (not just the archers) into the corridor because it's narrow and because anyone with a minimum of intelligence who sees the runes on the ground can supect there can be traps? Are gnolls supposed not to fall to that kind of strategy and stay in the room, or could they be lured?

Thomas_Not_very_wise

Quote from: Enigma;150819There are some situations which I find unclear whether it is exploiting or not.
 
For example, the gnoll quest's final room: is it okay to lure them all (not just the archers) into the corridor because it's narrow and because anyone with a minimum of intelligence who sees the runes on the ground can supect there can be traps? Are gnolls supposed not to fall to that kind of strategy and stay in the room, or could they be lured?

You shouldn't lure them, but that dispel trap tends to kill everyone if you don't.

Box

Luring groups into narrow corridors is fine. It becomes exploiting when you are luring only one or two when the rest of the group of monsters will just stand there.  If you make it a point to bring  most or all of the group you see towards the chokepoint it is fine (usually! .. Unless they are archers which sparked this whole thing. Don't use corners to lure archers!)

In this case of the gnoll quest, it's totally good to run in and grab their attention then run back to the door and  fight them in the narrow hall so only a couple have room to get to you.

Disco

Quit being wimps and charge into that room like a real man.

Listen in Silence


SN


Lulzebub

One thing I'll do if I want the enemy to come to me without me having to go to them is fire one arrow at each target. I suppose there's absolutely nothing wrong with this at all, is there?

It occurred to me that one of those firebombs or acid bombs would be perfect for this sort of thing, since it hits everything near the target for 1hp each. It seems like a device made for just such a situation. Perhaps we could see more of those?

Drakill Tannan

In my experience, some quests are too dificult to complete without luring. And nobody is going to risk that much just because.

Hoever luring does make IG sence, if you use arrows of cource.

"Yo, bob"
"Yeah?"
"That guy is shooting arrows at us"
"So?"
"Just sayin"

Does not happen, if there is a guy firing at you and then running away (like guerrilla hunters) the natural thing to do is to chase him, even if you know it is an ambush, because otherwise the guy will just keep shooting arrows at you, he, form safe distance, you defenceless and taking damage.

So it does make sence, Lulzebub's suggestion is exelent.

siriusdogstar

Quote from: Universal Predator;149334A 'must charge' rule is simply silly. There are smart characters. Playing them dumb is bad play. Also, not all characters are brave. Even some frontliners are cowards or not dumb enough to just charge. Besides, there are AI mobs that use luring tactics. Why cannot PCs do it?

Mort

If you think the AI is as smart as you, then.. well...you can be defined as:
 - Predictable
 - Incapable of learning
 - Incapable of foresight
 - Dumb

If not, then you should understand why it (the AI) can be exploited and stop finding reasons for you to justify exploiting it.

The AI/DM can lure you because you are smart and can react to it as your character would (low wisdom go into the trap, high wisdom notice something fishy). The AI can't do that.

It's fine to play a coward, but its easy to tell the difference between a well roleplayed coward and someone who just uses cowardice or intelligence as an excuse to exploit AI. Good cowards make for funny remarks and bring a smile to your face. Intelligent chars make those witty remarks and do more than just find ways to exploit mobs or read the battleground.

@drakil: IF a guy shoots bullets/arrows at me, I dont chase him, I take cover. The AI can't take cover. That's way too complex for the NWN AI. Every PC should know how to take cover and do when showered with spells or arrows. They dont run 1 at a time toward the source of the spells or arrows.

This isn't brain surgery, it's just curtesy.

Cerberus

Some of us aren't that good or fast of typists to stop in the middle of combat to make witty remarks. I can stand and RP all day long while there is no fight going on, once in combat most of my PC's get a bit quiet. Sorry... I say let DM's watch me and if they think I'm taking advantage of AI then spank me. If I have time where my PC is NOT going to die then I'll make witty RP comments to justify what I did. This is a game folks, it shouldn't be about the NPC's, it should be about giving the PC's the benefit of the doubt and letting the players have fun.
 
Sorry... NEVER will I have a PC charge a half dozen NPC's because somebody else says I should. Even a moronic child would step back from those kind of odds. When I'm told I have to, I will stop playing this server.

Cerberus

//sorry double post...
 
And to all you people that say you should charge them, I say then QUIT buffing before starting a quest! Ya cheats!

Letsplayforfun

Damn i was lured back to this thread.