New Player - New Character Concept

Started by hillbillyknight, August 20, 2009, 04:15:06 AM

Previous topic - Next topic

FleetingHeart

Quote from: Porkolt;141547Dude. Gnomes are way more community-minded than haflings. You could even call them xenophobic to a degree.

To a very large degree. They just aren't uptight about it like elves can be. They mostly just want to be left alone and live together in harmony.

Dhund

As you can see, every faction is making a play for you.
<@Mort> Dhund is on the money, imo

hillbillyknight

In my musings about this, my first inclination was a gnome illusionist/rogue.  Though, I don't know if he'd make a good first character.  Don't know.  
 
Also, if we're talking about level 6 to 10, it might be good to do either rogue or wizard, but not both.  Don't know if he'd be better off sticking to one class to make him more effective at what he does.  I do like the EFUSS system for this guy, though I'd have to investigate it more...
 
Thanks for the ideas.  I'll likely PM some of you and ask some more questions.

Thomas_Not_very_wise


Kotenku

Eheh. I did regret multiclassing by the time I hit 10, wishing I had either gone all rogue or all wizard, but in actuality, I would have lost out on a lot of cool stuff had I done so. There is absolutely nothing wrong with having a suboptimal build; especially when you're playing a support character.

Dhund

Kotenku, a support character doesn't mean playing a character that requires everyones support.
<@Mort> Dhund is on the money, imo