Maximum magic item limit per character

Started by Nihm, August 05, 2009, 07:56:08 PM

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TheImpossibleDream

If there are so many potions around. Why is it an issue? Theres a lot more to a fight than consumables, using them at the right time, knowing what to use and when. I've beaten people with vastly more consumables than I have and I've been beaten with vastly more consumables than my foes.

Again the wizard are underpowered argument seems to pop up here. I don't see what the problem us really. If you find playing a sorcerer or wizard in this setting difficult, don't play one. There are many who can and do crush with them.

In fact I almost think this server would be much better off if we just removed Wizard, Sorcerer and Cleric character classes so nobody has anything to complain about >_>

Damien

Greataxes should be removed. They do too much damage.

Equinox

Why isnt this thread locked yet? Stupid suggestion and we all know it.

Letsplayforfun

Quote from: Equinox;139515Stupid suggestion and we all know it.

You really should refrain posting things like that. Both by respect for those who post things, and because you never know when a silly looking suggestion turns out interesting.

DangerousDan

LPFF has it, dog. Equinox needs to mellow.
i walked one morning to the fair

Cerberus

IMhO It’s kinda like communism, it looks good in writing and theory but trying to enforce it doesn’t work well. I feel making consumables and enchanted equipment harder to obtain is only going to make the rich get richer and the poor get poorer. In other words, those that play more and have character builds more suited for factions are going to very much overpower those that don’t.

derfo

QuoteYou seem to have missed the PC who died attempting to win a Sip of the Void, and the fact that it was being awarded only on par with a massive horde of extremely coveted pieces of equipment, not one of which could be considered remotely game-breaking.

lol

Blake the Boar

Rapiers should be removed, piercing damage, criticl range AND finesseble. Too overpowered.

St Juste

We only need to make them more rare

The dragon is dead now, and we can split his loot: 4 goblin piss ale, 23 coin and a potion of cure moderate... But beware ! Any thug on the way to our house will be ready to grasp a share

Belgaroth

Quotemy pack is turning pink now and spawning Vorpal Rabbits from another plane now because I have 53 Magic swords crammed inside!
That's why you would keep some of your items in your bag, and some on your belt... Or in your rented room / guild storage chest.
 
Btw, I take you also want to limit the spells a caster can cast, right?

Dr Dragon

Quote from: core;139456I think that (and I feel that DMs would agree), that players like MadCaddies, master_oarsman, ignatiev, k_mercer and other players of their calibre can be trusted with magical items and potions, and thus should not be subjected to item limitation. However, I also feel that players such as Kotenku, derflaro, Nihm and Caster cannot at all be trusted with magical items and potions as they seem to use them solely for powerquesting, dry-looting and FDing. This really destroys the unique feel of the server, and I feel that players in this 'category' should be limited to 5 magical items or potions per player.


I completly agree if I am included on this list.

Luke Danger

Quote from: Belgaroth;139552Btw, I take you also want to limit the spells a caster can cast, right?

Eh, they're already limited to like, only 4-5 spells a spell level a day.

Blake the Boar

It's amazing how a thread that we all know is useless, stupid, or won't take us anywhere, cause so much commotion.

Garem

Quote from: core;139456I think that (and I feel that DMs would agree), that players like MadCaddies, master_oarsman, ignatiev, k_mercer and other players of their calibre can be trusted with magical items and potions, and thus should not be subjected to item limitation. However, I also feel that players such as Kotenku, derflaro, Nihm and Caster cannot at all be trusted with magical items and potions as they seem to use them solely for powerquesting, dry-looting and FDing. This really destroys the unique feel of the server, and I feel that players in this 'category' should be limited to 5 magical items or potions per player.


Oh god, Core, have my babies. And we will raise them in a loving home where they will learn that hate is indeed a family value. When you hate Kotenku, at least. <3 <3 <3

athousandyearsofpain

If this suggestion ever would go through it would mean the dms would have to redesign EVERY SINGLE MOB on the server.
How about we don't do this and instead enjoy ourselves on a sever which at the moment is very balanced and very fun to play at.
Those who are so determined to change everything in this GAMEworld just because you -can- make a suggestion about it should perhaps think about what you write a little before you do it.

There has been a lot of strange suggestions lately on this forum.
How about next time any of you want to make a suggestion you suggest for the suggestion forum to be removed?