Suggested Improvements on the New Quest / Party System

Started by Meldread, August 01, 2009, 06:21:38 PM

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derfo

healing in the described manner is amazingly easy in comparison to what it was before the party change, granted i did not do too many quests with the new change thus far

Letsplayforfun

Quote from: Archon;139292if you have a better explanation as to the slump in player numbers in the last week, I would love to hear it.

Summer break.

johanmaxon

Aye. When it's sunny we got a life. I have been boating. With my parents. I don't have a life :(

Meldread

Does anyone know if the bard song works on non-hostile allies nearby in the new system?  

I just thought of this!

Blake the Boar

Quote from: Meldread;139759Does anyone know if the bard song works on non-hostile allies nearby in the new system?  

I just thought of this!

It does, it is specifically pointed out in the announcement for this new update.

sylvyrdragon

Quote from: Meldread;139759Does anyone know if the bard song works on non-hostile allies nearby in the new system?  

I just thought of this!

Just tried this the other day, and it does.  Any NON-hostile in the area gains the benefit (s).

Broken Crockery

These changes are so slick. I've now done a bunch of easy and a few easy quests with them. I love how it makes your party stick together. My one complaint is losing people on transitions but I'm sure I'll get used to that.

SanTelmo

This indeed forces you to stick together. Which harms questing in large areas where you perhaps wish to divide your group into two ways (gnolls and goblin fort come to my mind now). Yes, it doesn't effect in any other way that you lose the exp because you're not on the range. But it still sucks that you -lose- exp because you use different tactic.
"EFU is a romance server now" -Vlaid

"Some people just gotta be killed" -Gip

Drakill Tannan

I agree, i am against the XP relative to distance. Just because i'm an archer/caster i shouldn't get less XP.

siriusdogstar

Quote from: The Beggar;138996Mort, I have no doubt these changes represent a lot of work on your part in an attempt to make the game environment more realistic, and I don't doubt they are scripting wonder, but:

1. They are annoying.

On getting quest - Annoying because of the aforementioned "gather around the quest giver" scenarios.

No Party Invite On DM impromptu events or large scale events, no parties will be able to form, meaning overall XP is reduced and the DM is more likely to leave people out of the end XP. If you can not invite to party, you can't party up to explore, or do non quest PC driven plot material.

2. They take away from having fun.

Reduced XP for distance Bowyers, arcanists (who need to be away from the fight), or other characters who may load the screens slow may loose out on XP. Makes ftrs and other frontliners level faster, and so will support less range of character classes seen in game.

The other two afrementioned as well. The more hoops I as a player have to jump through to get the quests or events moving, the less fun I have. Isn't that supposed to be the whole purpose of the game engine, to take all the little things and do them for us so we can focus on questing and RP interactions?

Sometimes you have to forgoe a little reality and a little 'abusability' to make the game more streamlined, approachable, and usable. The more you change it (game mechanics wise) the less approachable it is to cross over from other existing PWs, and creates and enforces a 'niche' game environment with a steeper learning curve.

Ease of play, Character Advancement, Fun Interactions are hallmarks of good, multiplayer platforms. Please lets not move away from this environment and further isolate ourselves.

In the end, I as a player don't support these changes, and if need be I will vote with my feet and play elsewhere.
+1 on all counts.
I think the new quest system is needlessly burdensome

Blake the Boar

The range is wide enough to split and shoot, I think.

sylvyrdragon

The ONLY problem I have had so far is trying to follow someone (not sneaking.. but being lead) out in the wilds.  Characters with Ranger / Monk speed (never mind transition loading speed..) leave the rest of us in the dust, and there for stranded.  I don't know the maps well, and I will tell you there is NOTHING more annoying than sending a tell to someone going, Oh, shit I lost you... come back for me.

Other than this I haven't had any problems on Quests or anything else.

Drakill Tannan

The update really has much less effect on the server than i expected. It does IMO make teamplay more dificult, but asides from that, nothing really chances.

Blake, i'm not sure if it's this or only me being paranoid, but even if you do get XP by killing by range you get less, right? That's what i've observed.

TheWastesAreFrozen

I think that some people need to honestly take a step back and think about what they are whining about.

It's not hard to get a quest with the new system nor out of question to meet a quest giver ICly or glance within a cave or whatnot together before moving on (the non npc quest giving tools)

I play an archer and have tested the reduced XP for range thing and  even at a far distance away the reduction is so minimal that it really does not matter.

If you feel you did something in a DM event that earned you XP at the end and never received it, send a quick tell in the DM channel?

The real thing to remember is that nothing changed with this system is as vast and grand as a lot of people are making it out to be. The minimum for quests here is three people, if you have trouble gathering three people to a quest giver or quest tool then I don't think the problem rests with the system, but the player. Everything is just as simple as it was and arguments based off of minuscule amounts of XP really hold no weight.

Verybigliar

Well, I don't think we get less exp.

Btw, if you recall old system, correct me if I am wrong here, but you get more exp with more party members, more than being alone.

So in this case, you should get good exp, only your level and ECL determines the rest?