Divine Power inconsistent attack amount

Started by Nihm, September 20, 2008, 06:01:55 AM

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Nihm

Sometimes Divine Power (either cast, or as a potion) adds an extra attack, sometimes it doesn't

Goblin Butcher

If this is indeed an issue it's one that cannot be fixed server side, bioware thing no doubt, though you shouldn't get an extra attack if your casting it as a level 5 cleric. Or using a potion as a level 5 or lower pc.

Jayde Moon

For a potion (or other 'cast' effect) it shouldn't matter what the level of the PC using the item is.  It matters what caster level the spell has that comes out of the item (the number noted in parenthesis after the spell name).

Unless there's a nifty EfU change in effect.  I know there was another server that had an override for caster level on items and you could set it for any level you want, not being limited by the toolset options.  But that required a hak.

Anyway, slightly off-topic, sorry, just wanted to clarify the caster level thing.

ScottyB

http://nwn.wikia.com/wiki/Divine_power

Notes

* Base attack bonus improves to that of a fighter of the same character level; caster level is ignored for this aspect of the spell. For example, this spell grants any level 14 character the base attack bonus of a level 14 fighter (i.e. +14/+9/+4), regardless of that character's classes and class levels.

* Extra attacks per round can be gained by the increased base attack bonus. The number of extra attacks follows the usual BAB progression, but each of the extra attacks will be taken at full base attack bonus. For example, a level 16 cleric makes three attacks per round at +12/+7/+2 (base). After casting the spell, the character's base attack improves to +16, which is high enough for a fourth attack per round, resulting in attacks at +16/+11/+6/+16 (base). These additional attacks do not show up on the character sheet, but they do occur in combat.

* Extra attacks gained from this spells are to the bonus attacks per round progression and so do not benefit from a monk's unarmed base attack bonus.

...

In other words, sometimes it will give you an extra attack, and sometimes it won't. Not a bug.