Sailing Concept

Started by Thrall, June 19, 2009, 10:30:10 PM

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Thrall

Well since my recent idea on this thread: http://www.escapefromunderdark.com/forums/showthread.php?p=131820#post131820

Quote from: Thrall;131810Ship system. Shouldn't players be able to sail their own boats? It could be done with a series of checks and fight some pirates for lewt too ^o^. Like Lore to see where you are on a map, search/spot, to see if rocks are coming your way and you need to turn, and discipline for in case a rock hits your ship and you need to hold on for the bump. The ship would have a certain amount of life (lets say 20 for a normal boat), if you hit a rock you would loose 3 points and 17 life left. A pirate ship closes in and shoots your boat, -8 life. You have 9 points left. You smash into the wall of a cliff and the ship starts sinking. You would either fall underwater.... OR be able to swim on the surface of the water and find a place to sit on shore.

Maybe making more areas to dock on the isles? Maybe small tribal areas or civilized villages?

I will let everybody debate. DMs and players may post as they want on ways to do it IG (a way to at least have a player done sail without DM) or improve the concept of it.