Command suggestion: /c twohand attack

Started by ScottyB, June 01, 2009, 02:07:39 AM

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Vlaid

Heh.

I had a feeling I was right, but I wasn't at a computer I could test it from so I wasn't going to say for sure until I could test it!
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derfo


TheImpossibleDream

I'd be against this simply because it negates the only bonus smaller races had. Can you imagine a 20 str wood elf two handing a rapier?

lovethesuit

Quote from: TheImpossibleDream;128888I'd be against this simply because it negates the only bonus smaller races had. Can you imagine a 20 str wood elf two handing a rapier?

Nope. Rapiers can be finesse'd, ergo, are ineligible.

TheImpossibleDream

Quote from: lovethesuit;128890Nope. Rapiers can be finesse'd, ergo, are ineligible.

Replace rapier with scimitar then, which cannot be finessed.

VanillaPudding

The damage would still be less than a greatsword, but they would crit more often. Overall the damage / round or whatnot would still favor the greatsword.

TheImpossibleDream

Quote from: VanillaPudding;128895The damage would still be less than a greatsword, but they would crit more often. Overall the damage / round or whatnot would still favor the greatsword.

I think you're underestimating just how much the crit range will make a difference though!

It is neat for smaller races, but with this, bigger races will not only get the same advantage with higher possible str, thus higher damage bonus, which is important for thise low damage high crit weapons, but also they'll be able to swap in a shield when things get tough.

ScottyB

How's that much different from having a greatsword in one quickslot, and a bastard sword+tower shield in another quickslot? Even I know to carry extra weapons when I quest.

Does anyone know if the damage bonus from a whetstone is multiplied during a crit, by the way?

DenGrasse

Its great idea, but im for only real 1,5 hand weapons - bastard sword and katana.

TheImpossibleDream

Quote from: ScottyB;128902How's that much different from having a greatsword in one quickslot, and a bastard sword+tower shield in another quickslot? Even I know to carry extra weapons when I quest.

Does anyone know if the damage bonus from a whetstone is multiplied during a crit, by the way?

Yes the damage does multiply on crit and the difference scotty is that you can have weapon specialization/focus in that one weapon and get both benefits. So you get +2 damage +1 ab while using it two hand and +2 damage +1 ab while using it one hand.

I just don't see why you want to make the already more mechanically powerful races more powerful!

Vlaid

I was for this when I thought for a second that two handed weapons didn't get str*1.5

In light of that they already do get that, I don't think this is a desirable change.  At MOST, I think it should be restricted to katanna/Bastard sword, as they seem to be the only weapons I could really see two handing as a medium race.
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Egon the Monkey

Yeah, The ImpossibleDream has it.
Locking finesseable weapons out means that no one handed weapons for Small races are useable with this, anything useable one handed by a Gnome or Halfling is also finesseable.

It should definitely not be restricted to katanas/bastardswords/waraxes if implemented. They are already powerful weapons and renowned powerbuild weapons, and getting both +2 dmg compared to other one handers and the unique ability to effectively have focused in a 1d10 2-handed wep too would be ridiculous.

I would actually suggest that Exotic one handers be left out of it specifically for balance reasons, and finesseable weapons allowed. That might actually make Exotic,weapons more exotic (yes you get +2 dmg but no you can't use them two handed)  and promote pure melee rogues using their weapons in a two handed assault, rather than taking Martial wep for greatswords. SInce if you're finessing you have lowish STR anyway, it's not going to unbalance things.

Broken Crockery


ExileStrife

I chuckle at Scotty not knowing the 1.5x modifier for two-handers.  :)

That aside, I don't like this necessarily all that much, because while there are some people that might be "cool" about it, there are going to be a bunch more that just throw their shield away and switch it on after their friend locks monsters into combat with IE, getting an essentially free 1.5x damage modifier.  Bad apples man.

ScottyB

Fine, I won't do this due to the need to balance this server again.