Amazing Loot Ideas

Started by Sternhund, April 15, 2009, 02:55:34 AM

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Letsplayforfun

The Revenant's ring

If you wear with ring ondeath, your corpse disappears, and you become a ghost for a limited time.

petey512

Two Things:

Tymora's Lucky Dice

When rolled, these dice do a random act, whether it be a buff, summoning a creature, or something to that effect.

Could even change up the name so that it's Besheba's Unlucky Dice

Or,

A Deck of Tarot cards that does the same thing, depending on what card you draw.
"Proving concerned parents from the 80's wrong, just in time for them to be dead. "

derfo

Club of the Crazy Thunder Mofo

A metal lightning rod, when held up to the sky, can gather storm clouds, lightning strikes, and other unknown weather extremities.

1 charge: On use, cause a light rainstorm, or when a current light storm is going on, intensify to a heavier storm in the area. I don't know how to works, but you get the picture. Also, upon use of this, causes a Call Lightning spell to hit the user.

2 charges: Cast Call Lightning.

50% Electric Vulnerability.

WHATEVER AMOUNT CHARGES.

Egon the Monkey

Pendant of Ersatz Evil
[skull pendant shape]
When activated, this locks tight and shield's the user's thoughts, presenting making the wearer appear black-souled in the sight of paladins, a true villain. OOC// this will shift you alignment for mechanical purposes only, you do not have to RP it

Pendant of Spurious Righteousness.

When activated, this locks tight and shield's the user's thoughts, presenting the karmic appearance of a champion of goodness, regardless of the wearers' true intentions. OOC// this will shift you alignment for mechanical purposes only, you do not have to RP it.

For 20 minutes once a day, shifts your alignment 10 points into either Good or Evil.  It also applies the Cursed effect to itself for that time, so it cannot be removed.

It would be a neat way to bypass PfX, hide from paladins/blackguards or for a neutral person to activate Good or Evil Items at a key time. The downside being you're then locked in to your new Alignment for the 20 minutes, and can't use a pendant for that time

FleetingHeart

Rune-Carved Throwing Axes

These incredibly ornate throwing axes are covered from bone handle to steel head with tiny and intricately carved runes. They seem to hold a powerful enchantment which not only causes them to fly straight and true, but that keeps the blade honed to a razor's edge. These axes also have an uncanny ability to find themselves back in the wielder's possession.

Keen
+1 AB
Reduced weight, since there are really only two of them.

These axes would be undroppable and would be created by a second item. The item would very simply create a new stack of the magical axes to replicate the fact that they are reappearing in your possession.

-----

Durable Throwing Axes

These well balanced axes are crafted of extremely durable material. They seem as though they might hold up to heavy combat use.

Same as above, just non magical versions.... Frankly I think all throwing axes ought to be replaced with this object :-) Might actually see some use out of them then.

Thomas_Not_very_wise

The Sword of "Your Momma"

This sword upon Contact with the enemy, makes "Your Momma Jokes."

Such as, "Your momma so fat, she causes the world to tip every time she leaves the bed."

scribjellydonut

Quote from: Thomas_Not_very_wise;125378The Sword of "Your Momma"
 
This sword upon Contact with the enemy, makes "Your Momma Jokes."
 
Such as, "Your momma so fat, she causes the world to tip every time she leaves the bed."

Or slightly more relevant to the game, you could have a sword that talks(sort of). You ask a question as part of an RP situation, then the sword can be activated to give its wisdom. Sort of like one of the magic 8-balls, it has all sorts of ambiguous responses(10 or so would be fine) like "Maybe you should do that" or "That's not the wisest course of action"
 
Needless to say it should come with a disclaimer heh

Thomas_Not_very_wise

Quote from: scribjellydonut;125379Or slightly more relevant to the game, you could have a sword that talks(sort of). You ask a question as part of an RP situation, then the sword can be activated to give its wisdom. Sort of like one of the magic 8-balls, it has all sorts of ambiguous responses(10 or so would be fine) like "Maybe you should do that" or "That's not the wisest course of action"
 
Needless to say it should come with a disclaimer heh

Who said the Netherese didn't have a sense of humor?!

scribjellydonut

Quote from: Thomas_Not_very_wise;125380Who said the Netherese didn't have a sense of humor?!

Make 'em both, we can have our cake & eat it too

Drakill Tannan

(inspired in above posts)

A helmet that when worn cannot be unequipped, and randomly says "yor momma" jokes.

Stealthy rogue: Shhh! maybe we can sneak on the Cyrists while they are distracted.
Leather bound ranger: *wears helm* Alright *enters stealth more*
*They both come closer*
Leather bound ranger: "Your momma so fat she needs a map to find her own but"
Priest of Cyric: *casts finger of death*
Stealthy Rogue: *dies*
Leatherbound ranger: *dies*

derfo

fat wand:

makes the target of the large phenotype


necklace of the doom witch:

+1 ac
+1 universal saves
0 wizard spell slot
1 wizard spell slot
0 sorcerer spell slot
1 sorcerer spell slot
2 sorcerer spell slot
cursed

when worn in a rainy area, causes the wearer to melt, causing 2d6 divine damage a round until not in a rainy area

when worn underwater, causes the wearer to writhe in agony, causing 4d6 divine damage a round until not underwater