A few lair suggestions

Started by Pandip, April 15, 2015, 02:24:06 AM

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Pandip

A few potential ideas to help fine-tune the system:


  • adjust lair destruction so that only a (large?) fraction of the total points are reduced rather the whole thing going to shambles
  • make lair points affected by level adjustment?
  • restrict turn-ins to official "members" of the lair
  • potentially adjust things so that if a certain object levels a character and then some, the total value of experience is reduced for level-based reductions.
  • separate pillaged lair supplies into smaller portions that equal the whole. Lair raids are rarely done by a single person and therefore the experience rewards (and potentially point reward, if there are members from different lairs aiding in the attack) can be more evenly distributed among PC's.

Spiffy Has

Supported. Because lair raids can be insanely rewarding for one person.